Commit Graph

1626 Commits (2d63df90a9d64d3961be07ef0a959bc48b42c73b)
 

Author SHA1 Message Date
Subv b3d1c8ba6a CFGU: Use an absolute offset in the config savefile blocks 10 years ago
Subv 95ca6ae1e1 CFG: Load the Config savedata file if it already exists. 10 years ago
Subv b49bdb6ba7 CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
10 years ago
Subv 4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
10 years ago
Subv 462740278d CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
10 years ago
Subv fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
10 years ago
bunnei 0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
10 years ago
Apology11 8d81e23d6e Fix visual studio ambiguous symbol error 10 years ago
Chin 0199a7d9ef More warning cleanups 10 years ago
bunnei c107249103 Update README.md 10 years ago
bunnei 572ce043c2 Merge pull request #271 from archshift/createf
Added CreateFile to the FS_USER service
10 years ago
archshift 0625dd09ea Added CreateFile to the FS_USER service
Tested with hwtests.
10 years ago
purpasmart96 ebfd831ccb License change 10 years ago
bunnei 0f696037f6 Merge pull request #323 from lioncash/saddsub
armemu: Implement SADD8/SSUB8
10 years ago
bunnei cdfe665a21 Merge pull request #318 from bunnei/simulate-thread-sleep
Thread: Wait current thread on svc_SleepThread
10 years ago
bunnei 09a5df31d6 Merge pull request #319 from yuriks/travis-apt-cache
Travis: Enable caching of dependencies
10 years ago
bunnei 4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
10 years ago
Lioncash 855eda6f85 armemu: Implement SADD8/SSUB8 10 years ago
bunnei 2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
10 years ago
bunnei 0e9262885d Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
10 years ago
bunnei 993afd3bf0 Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
10 years ago
bunnei 58af74d58d Merge pull request #320 from lioncash/labs
armemu: Should be using labs for USAD8/USADA8
10 years ago
Lioncash 2a097f0990 armemu: Should be using labs for USAD8/USADA8 10 years ago
bunnei 7095c4959b Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
10 years ago
bunnei 52bc58283d Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
10 years ago
bunnei 1c50a036dd Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
10 years ago
Yuri Kunde Schlesner d261e77c16 Travis: Try to cache downloaded files to work around sf.net sucking 10 years ago
bunnei acabd7be82 Merge pull request #284 from neobrain/pica_progress
Pica progress: Texturing, shaders, cleanups & more
10 years ago
Tony Wasserka 08f42c2b8c Pica/VertexShader: Promote a log message to critical status. 10 years ago
Tony Wasserka 17f31de364 Pica/VertexShader: Small optimization. 10 years ago
Tony Wasserka a664574ecb Pica/VertexShader: Be robust against invalid inputs.
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
10 years ago
Tony Wasserka ad5db467d7 Pica/VertexShader: Clarify a comment. 10 years ago
Tony Wasserka 871418e62b Pica/DebugUtils: Further cleanups to LookupTexture. 10 years ago
Tony Wasserka 88e9efe4b8 Pica/DebugUtils: Fix two warnings. 10 years ago
Tony Wasserka 6e275778c9 Pica/DebugUtils: Better document LookupTexture. 10 years ago
Tony Wasserka e4e9710d18 Pica/Rasterizer: Get rid of C-style casts. 10 years ago
Tony Wasserka d81370682f Pica/DebugUtils: Make a number of variables static.
Makes for cleaner and faster code.
10 years ago
Tony Wasserka 6bd41de276 Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions. 10 years ago
Tony Wasserka 22afb9d830 Pica/VertexShader: Run instruction handlers according to the effective opcode.
This allows for proper emulation of the different CMP/LRP/MAD instructions.
10 years ago
Tony Wasserka cd163fb59a Pica/VertexShader: Implement MAX instructions. 10 years ago
Tony Wasserka aff808b2fd Pica: Add support for boolean uniforms. 10 years ago
Tony Wasserka 67618a2c55 Pica/VertexShader: Add support for MOVA, CMP and IFC. 10 years ago
Tony Wasserka cb1804e0ab Pica/VertexShader: Move code around a bit. 10 years ago
Tony Wasserka b85524c760 Pica/VertexShader: Some cleanups using std::array. 10 years ago
Tony Wasserka ce36ad454e Pica/VertexShader: Support negating src2. 10 years ago
Tony Wasserka cc5746abfe Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones. 10 years ago
Tony Wasserka 8ce1d32460 Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones. 10 years ago
Tony Wasserka 056a8f9dfa Add nihstro (a 3DS shader tools suite) as a submodule. 10 years ago
Tony Wasserka 79c29243ed Pica/DebugUtils: Add an event triggered after loading a vertex. 10 years ago
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 10 years ago