Commit Graph

14 Commits (2889372e47624e368df0d0361cb38b8100f047dd)

Author SHA1 Message Date
Yuri Kunde Schlesner 8fca90b5d5 VideoCore: Split geometry pipeline regs from Regs struct 8 years ago
Yuri Kunde Schlesner 37a4ea046d VideoCore: Make PrimitiveAssembler const-correct 8 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner 81004211dd Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
9 years ago
Dwayne Slater 6b775034dd Add immediate mode vertex submission 9 years ago
Lioncash 1fa772393b video_core: Remove unnecessary includes from headers 10 years ago
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 10 years ago
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
10 years ago
bunnei 0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
10 years ago
purpasmart96 ebfd831ccb License change 10 years ago
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 10 years ago
Tony Wasserka 2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 11 years ago
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 11 years ago