Commit Graph

19355 Commits (2868d4ba84f43c9bf3c7b6997ddcafb6e65c4a02)
 

Author SHA1 Message Date
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 4 years ago
ReinUsesLisp 850b08a16c spirv: Be aware of NAN unaware drivers 4 years ago
ReinUsesLisp fde47152d9 spirv: Add SSBO read fallbacks when no aliasing is available 4 years ago
ReinUsesLisp fd913bceaf spirv: Add OpKill fallback to demote 4 years ago
ReinUsesLisp d2a0f9d7ad spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
4 years ago
ReinUsesLisp 2b434b74af spirv: Enable DemoteToHelperInvocationEXT only when supported 4 years ago
ReinUsesLisp cfd873275d spirv: Use OriginLowerLeft when requested 4 years ago
ReinUsesLisp bafe9e35a9 spirv: Only add image operands mask when needed 4 years ago
ReinUsesLisp d2e811db2e spirv: Workaround image unsigned offset bug
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
4 years ago
ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 4 years ago
ReinUsesLisp 33bebc3412 spirv: Add integer clamping workarounds
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
4 years ago
ReinUsesLisp 7b03b97118 spirv: Implement int8 and int16 conversion fallbacks 4 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 4 years ago
ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names
Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching.
4 years ago
ReinUsesLisp a46d91b1ef shader: Add OpenGL shader profile options 4 years ago
ReinUsesLisp 028f0033bd shader: Remove shader util 4 years ago
FernandoS27 c49d56c931 shader: Address feedback 4 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 4 years ago
FernandoS27 da936d6ad8 shader: Implement delegation of Exit to dispatcher on CFG 4 years ago
ReinUsesLisp f4b82b8dd7 vk_graphics_pipeline: Fix texture buffer descriptors 4 years ago
ameerj fb14820c86 shader: Fix IADD3.CC 4 years ago
ReinUsesLisp 53acdda772 vk_scheduler: Allow command submission on worker thread
This changes how Scheduler::Flush works. It queues the current command
buffer to be sent to the GPU but does not do it immediately. The Vulkan
worker thread takes care of that. Users will have to use
Scheduler::Flush + Scheduler::WaitWorker to get the previous behavior.

Scheduler::Finish is unchanged.

To avoid waiting on work never queued, Scheduler::Wait sends the current
command buffer if that's what the caller wants to wait.
4 years ago
ReinUsesLisp c5425b38c1 vk_compute_pass: Fix -Wshadow warning 4 years ago
ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files
Move code to separate files to be able to reuse it from OpenGL. This
greatly simplifies the pipeline cache logic on Vulkan.

Transform feedback state is not yet abstracted and it's still
intrusively stored inside vk_pipeline_cache. It will be moved when
needed on OpenGL.
4 years ago
ReinUsesLisp ac8835659e vulkan: Defer descriptor set work to the Vulkan thread
Move descriptor lookup and update code to a separate thread. Delaying
this removes work from the main GPU thread and allows creating
descriptor layouts on another thread. This reduces a bit the workload
of the main thread when new pipelines are encountered.
4 years ago
ReinUsesLisp 2f3c3dfc10 vulkan: Rework descriptor allocation algorithm
Create multiple descriptor pools on demand. There are some degrees of
freedom what is considered a compatible pool to avoid wasting large
pools on small descriptors.
4 years ago
ReinUsesLisp 5ed871398b vk_graphics_pipeline: Generate specialized pipeline config functions and improve code 4 years ago
ReinUsesLisp f4ace63957 shader: Accelerate pipeline transitions and use dirty flags for shaders 4 years ago
ameerj 20e86fd615 shader: Fix BFE s32 undefined check
Our unit tests were hitting this exception.
4 years ago
ReinUsesLisp 8fda599a31 vk_compute_pipeline: Fix index comparison oversight on compute texture buffers 4 years ago
ReinUsesLisp 50eb03382e shader: Fix error checking in bitfieldExtract and implement bitfieldInsert folding 4 years ago
ReinUsesLisp 0c0ee9d897 vulkan_device: Require shaderClipDistance and shaderCullDistance features 4 years ago
ReinUsesLisp 5b1b06f11e vk_graphics_pipeline: Guard against non-tessellation pipelines using patches 4 years ago
ReinUsesLisp 57464e3b72 shader: Fix storage type when reading patches on tess control 4 years ago
ReinUsesLisp d2b54c6e42 shader: Fix VMNMX selector B 4 years ago
Rodrigo Locatti 2dc86372c7 shader: Fix bugs and build issues on GCC 4 years ago
ReinUsesLisp 7a1f296cda shader: Fix render targets with null attachments 4 years ago
ReinUsesLisp 155be4a8d3 shader: Increase the maximum number of storage buffers
Compute shaders spill uniform buffers on storage buffers, increasing the
expected number.
4 years ago
ReinUsesLisp fe25f42403 shader: Remove identity removal pass for better build times 4 years ago
ReinUsesLisp 0c7230a606 shader: Add more strict validation the pass 4 years ago
ReinUsesLisp 25949b864c shader: Fix forward referencing identity instructions when inserting phi 4 years ago
ReinUsesLisp 92a01984e6 shader: Remove invalidated blocks in dead code elimination pass 4 years ago
ReinUsesLisp aece958c2b shader: Add missing UndoUse case for GetSparseFromOp 4 years ago
ReinUsesLisp 0ace34575c shader: Require dual source blending 4 years ago
ReinUsesLisp 21e3382830 shader: Simplify code in opcodes.h to fix Intellisense
Avoid using std::array to fix Intellisense not properly compiling this
code and disabling itself on all files that include it.

While we are at it, change the code to use u8 instead of size_t for the
number of instructions in an opcode.
4 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 4 years ago
ameerj 7a9dc78398 shader: Refactor atomic_operations_global_memory 4 years ago
ameerj 427951d6fe shader: add missing include guard in half_floating_point_helper.h 4 years ago
ReinUsesLisp c8f9772d65 shader: Fix gcc warnings 4 years ago
ReinUsesLisp 75dee55486 shader: Inline common Value getters 4 years ago