Lioncash
751fbfdcc3
general: Silence some warnings when using clang
10 years ago
Emmanuel Gil Peyrot
8cf9eb7f43
Common: Fix FileUtil includes, and everything relying on those.
10 years ago
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
10 years ago
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
10 years ago
Yuri Kunde Schlesner
f3c096951b
Common: Move IO-specific compatibility macros to file_util.cpp
10 years ago
Yuri Kunde Schlesner
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
10 years ago
Emmanuel Gil Peyrot
129ad721c1
Common: Switch to the XDG Base Directory Specification for directory selection.
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This allows for easily movable and independent configuration and data directories, using standardized paths.
10 years ago
Emmanuel Gil Peyrot
54d6f6c82b
Common: Change names containing “Dolphin” or “PPSSPP” to something more generic.
10 years ago
Subv
71a063f45c
Archives: Changed the way paths are built for the archives.
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Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
11 years ago
Subv
3bc9f5509b
Archives: Change the folder layout of some archives.
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This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
11 years ago
Subv
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
11 years ago
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
Subv
bec527fa24
SaveData: Implemented the SystemSaveData archive.
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It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
11 years ago
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
11 years ago
Yuri Kunde Schlesner
0600e2d8b5
Convert old logging calls to new logging macros
11 years ago
bunnei
5bac72282a
Common: Add "sysdata" to GetUserPath and cleanup.
11 years ago
Rohit Nirmal
8a62423970
Change NULLs to nullptrs.
11 years ago
Emmanuel Gil Peyrot
f5d38649c7
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
11 years ago
bunnei
ce8390ac03
Merge pull request #133 from archshift/sdmc-enabled
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Use config files to store whether SDMC is enabled or not, auto-create SDMC dir.
11 years ago
Yuri Kunde Schlesner
b75ac24391
Use std sized types instead of platform specific typedefs
11 years ago
archshift
a7c7946867
Common: Return from CreateFullPath early if the directory creation fails
11 years ago
bunnei
a171000cbe
Merge pull request #108 from archshift/config
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Configuration files
11 years ago
archshift
e6594f9f53
Added configuration file system.
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Uses QSettings on citra-qt, and inih on citra-cli.
11 years ago
Emmanuel Gil Peyrot
fbd72fd6bf
Common: Add a helper function to generate a 8.3 filename from a long one.
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Core: Fix the SDMC Directory implementation to make blargSnes work.
11 years ago
Lioncash
ca2f0de08a
Fix warnings in core and common
11 years ago
archshift
1966f7b0ad
Use the citra user path for the sdmc directory
11 years ago
Emmanuel Gil Peyrot
6b7b36a874
Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
11 years ago
bunnei
532a9e80a0
Merge pull request #99 from archshift/ext-check
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loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
11 years ago
archshift
9d7cc2bedc
common: Prune all redundant includes
11 years ago
archshift
5472fd4d9b
Added string_util to common, small changes in loader.cpp
11 years ago
Lioncash
da6f24b374
Common: Move remaining C header includes over to their C++ equivalent
11 years ago
bunnei
7a136b8a84
fixes to build on linux
11 years ago
bunnei
de0a034a84
fixed project includes to use new directory structure
11 years ago
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
11 years ago