Commit Graph

9 Commits (03ceb7adf978693728eaae42d4cc8ccb9ff6913b)

Author SHA1 Message Date
Subv 1d61cd4460 Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveData
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
11 years ago
Subv 9db5c9b6dc Archives: Properly implemented the SystemSaveData archive.
Ported to the new factory pattern we have for archives.
11 years ago
Subv 90dffe3fc1 Archives: Make SYSTEM_ID and SDCARD_ID strings 11 years ago
Subv 71a063f45c Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
11 years ago
Subv a1b9b80a55 Style: Addressed some comments 11 years ago
Subv 4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
11 years ago
Subv fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
11 years ago
purpasmart96 ebfd831ccb License change 11 years ago
Subv bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
11 years ago