Commit Graph

27040 Commits (master)
 

Author SHA1 Message Date
Liam c5bdc0054c general: fix build failure on clang 17 2 years ago
flodavid 0b7593d352
yuzu: Improve behavior when clicking on controller box in Controller applet
- Apply changes on Controller configuration of commit 9524d70 to Controller applet
  - Fix regression of this previous commit:
  Enabling a controller in its tab did not activate previous controllers

Signed-off-by: flodavid <fl.david.53@gmail.com>
2 years ago
liamwhite bd05ace08d
Merge pull request #11774 from liamwhite/refcount-issue
fsmitm_romfsbuild: avoid unnecessary copies of vfs pointers
2 years ago
liamwhite fa56518f20
Merge pull request #11747 from Kelebek1/image_alias_sample_names
Small things
2 years ago
liamwhite b577d7a55f
Merge pull request #11349 from vonchenplus/buffer_cache_crash
video_core: Fix moltenvk crash on macos
2 years ago
Liam d9dde7e6f3 renderer_vulkan: add locks to avoid scheduler flushes from CPU 2 years ago
Fernando S 2244b613cf
Merge pull request #11788 from Squall-Leonhart/IFREMOVED
[crash fix]brings back the removed if  statement in util.cpp and adds the  num_level test to it like previous discontinued PR
2 years ago
boludoz 9908434c14 Final refactorization 2 years ago
german77 c73bb33ff1 service: hle: Allow to access read buffer A and X directly 2 years ago
Franco M 668a10f9b9
Merge branch 'yuzu-emu:master' into new-shortcut 2 years ago
Narr the Reg bcce184e60
service: acc: Implement functions needed for profile select (#11653) 2 years ago
boludoz fc4b45ebd3 Moved check. 2 years ago
boludoz 1afe6d51ee More @liamwhite suggestions applied. 2 years ago
boludoz 1ae0f0f3f6 shortcut_stream.close(); fixed 2 years ago
boludoz de0b35b974 Comment using fmt instead qt. 2 years ago
boludoz ae88d01d8d .clear() instead = ""; and switch improved. 2 years ago
boludoz d759de9f96 More missed suggestions 2 years ago
boludoz 89d3e81be8 Sugestions and fixes. 2 years ago
Squall-Leonhart 326ebbb2fa Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates  abgr to d32f shader to comply with hardware tests
2 years ago
Squall Leonhart 07143ce15c
Make Clang happy. 2 years ago
Squall Leonhart dbc73c6c6c
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2 years ago
boludoz 71f264c498 Merge branch 'new-shortcut' of https://github.com/boludoz/yuzu into new-shortcut 2 years ago
boludoz 26417da5d3 Some improvements (suggestions) 2 years ago
Franco M b3b458edf9
Merge branch 'yuzu-emu:master' into new-shortcut 2 years ago
liamwhite 8becf13e8b
Merge pull request #11786 from v1993/cuda-on-linux
host1x/codecs: enable CUDA on Linux
2 years ago
liamwhite 9e2ebb24df
Merge pull request #11794 from german77/linemot
input_common: udp: Avoid crash when trying to map motion before client is ready
2 years ago
boludoz 74961d4dfb Less code, simpler, better. 2 years ago
boludoz 9ffa1801c7 Typing and formatting errors fixed. 2 years ago
Squall Leonhart 90c56f5dc1
added missing trailing line. 2 years ago
boludoz 4d4fe69223 Unnecessary feature removed 2 years ago
Squall Leonhart 4b0291172e
meant to add the unorms as well 2 years ago
Squall-Leonhart 12e4757cf3 use texelfetch instead of texturelod 2 years ago
Squall Leonhart 144c0734f5
appease the format gods 2 years ago
Squall-Leonhart f40f65f5d2 Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2 years ago
Squall-Leonhart 03c3f936cf missed this line when editing the copypasta 2 years ago
Squall-Leonhart 66f41da365 moved line to appease the format gods 2 years ago
Squall-Leonhart 7a986d731b Implement missing formats for Bravely Default 2 2 years ago
german77 eae0570a1c input_common: udp: Avoid crash when trying to map motion before client is ready 2 years ago
boludoz 0a75519ab5 Fixes and improvements 2 years ago
boludoz 3062a35eb1 Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs. 2 years ago
Squall Leonhart b57d98f847
brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.

Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.


The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640

but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2 years ago
Valeri 762ac5aa9f
host1x/codecs: enable CUDA on Linux 2 years ago
liamwhite 1a4abd184f
Merge pull request #11780 from Darkness4/master
qt: add network components when using discord
2 years ago
liamwhite 9524d7034c
Merge pull request #11779 from flodavid/improve-player-config-click
yuzu: Improve behavior when clicking on controller box in Control configuration
2 years ago
liamwhite 36d18e457b
Merge pull request #11778 from liamwhite/audren-shutdown-lock
audio: fix shutdown deadlock in audio renderer
2 years ago
liamwhite db562bc08d
Merge pull request #11775 from Kelebek1/draw_vertex_array
Implement vertex array first and subsequent draws
2 years ago
liamwhite 18672e6a78
Merge pull request #11159 from flodavid/master_bis
Enable to use controller to close a game
2 years ago
Kelebek1 32ad99701d Implement vertex array first and subsequent draws 2 years ago
Nguyen Marc 63c5340cc4
Revert "cmake: only add network component if qt used"
This reverts commit a94371f67b.
2 years ago
Nguyen Marc a94371f67b
cmake: only add network component if qt used 2 years ago