shader/shader_ir: Remove unnecessary inline specifiers

constexpr internally links by default, so the inline specifier is
unnecessary.
pull/8/head
Lioncash 7 years ago
parent 212b148923
commit e310d943b8

@ -328,8 +328,8 @@ struct MetaTexture {
u32 element{};
};
inline constexpr MetaArithmetic PRECISE = {true};
inline constexpr MetaArithmetic NO_PRECISE = {false};
constexpr MetaArithmetic PRECISE = {true};
constexpr MetaArithmetic NO_PRECISE = {false};
using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;

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