buffer_cache: Fix debugging leftover

pull/8/head
ReinUsesLisp 4 years ago committed by ameerj
parent cfbc85839d
commit df9b7e18f5

@ -1019,7 +1019,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
TouchBuffer(buffer);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size) && false;
!buffer.IsRegionGpuModified(cpu_addr, size);
if (use_fast_buffer) {
if constexpr (IS_OPENGL) {
if (runtime.HasFastBufferSubData()) {

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