GPU: Improve syncing.

pull/8/head
Fernando Sahmkow 3 years ago
parent 4258d515e6
commit d0a5a48948

@ -503,8 +503,15 @@ struct GPU::Impl {
case BufferMethods::SemaphoreAddressHigh:
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequence:
case BufferMethods::UnkCacheFlush:
case BufferMethods::WrcacheFlush:
break;
case BufferMethods::UnkCacheFlush: {
rasterizer->SyncGuestHost();
break;
}
case BufferMethods::WrcacheFlush: {
rasterizer->SignalReference();
break;
}
case BufferMethods::FenceValue:
break;
case BufferMethods::RefCnt:
@ -514,7 +521,7 @@ struct GPU::Impl {
ProcessFenceActionMethod();
break;
case BufferMethods::WaitForInterrupt:
ProcessWaitForInterruptMethod();
rasterizer->WaitForIdle();
break;
case BufferMethods::SemaphoreTrigger: {
ProcessSemaphoreTriggerMethod();

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