video_core: set vertex buffer num to 16, because mvk have when using more than 16

pull/8/head
Feng Chen 2 years ago
parent bc4ad5e62d
commit cc4736fa58

@ -62,7 +62,11 @@ using BufferId = SlotId;
using VideoCore::Surface::PixelFormat;
using namespace Common::Literals;
#ifdef __APPLE__
constexpr u32 NUM_VERTEX_BUFFERS = 16;
#else
constexpr u32 NUM_VERTEX_BUFFERS = 32;
#endif
constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;

Loading…
Cancel
Save