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@ -6,8 +6,6 @@
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#include <optional>
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#include <vector>
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#include <glad/glad.h>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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@ -17,6 +15,8 @@
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <vk_mem_alloc.h>
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namespace Vulkan {
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namespace {
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struct Range {
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@ -49,22 +49,45 @@ struct Range {
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case MemoryUsage::Download:
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
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VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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case MemoryUsage::Stream:
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return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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ASSERT_MSG(false, "Invalid memory usage={}", usage);
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
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.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
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.pNext = nullptr,
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#ifdef _WIN32
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.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
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#elif __unix__
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.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
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#else
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.handleTypes = 0,
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#endif
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};
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
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return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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: VkMemoryPropertyFlagBits{};
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}
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[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
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switch (usage) {
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case MemoryUsage::Upload:
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case MemoryUsage::Stream:
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return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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case MemoryUsage::Download:
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return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
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case MemoryUsage::DeviceLocal:
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return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
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VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
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}
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return {};
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}
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[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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case MemoryUsage::Stream:
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return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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case MemoryUsage::Upload:
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case MemoryUsage::Download:
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return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
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}
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return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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}
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} // Anonymous namespace
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class MemoryAllocation {
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@ -74,14 +97,6 @@ public:
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: allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
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property_flags{properties}, shifted_memory_type{1U << type} {}
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#if defined(_WIN32) || defined(__unix__)
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~MemoryAllocation() {
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if (owning_opengl_handle != 0) {
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glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
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}
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}
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#endif
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MemoryAllocation& operator=(const MemoryAllocation&) = delete;
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MemoryAllocation(const MemoryAllocation&) = delete;
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@ -120,31 +135,6 @@ public:
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return memory_mapped_span;
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}
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#ifdef _WIN32
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[[nodiscard]] u32 ExportOpenGLHandle() {
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if (!owning_opengl_handle) {
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glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
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glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
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GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
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memory.GetMemoryWin32HandleKHR());
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}
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return owning_opengl_handle;
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}
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#elif __unix__
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[[nodiscard]] u32 ExportOpenGLHandle() {
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if (!owning_opengl_handle) {
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glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
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glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
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memory.GetMemoryFdKHR());
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}
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return owning_opengl_handle;
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}
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#else
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[[nodiscard]] u32 ExportOpenGLHandle() {
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return 0;
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}
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#endif
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/// Returns whether this allocation is compatible with the arguments.
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[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
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return (flags & property_flags) == flags && (type_mask & shifted_memory_type) != 0;
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@ -182,9 +172,6 @@ private:
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const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
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std::vector<Range> commits; ///< All commit ranges done from this allocation.
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std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
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#if defined(_WIN32) || defined(__unix__)
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u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
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#endif
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};
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MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
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@ -216,24 +203,70 @@ std::span<u8> MemoryCommit::Map() {
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return span;
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}
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u32 MemoryCommit::ExportOpenGLHandle() const {
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return allocation->ExportOpenGLHandle();
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}
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void MemoryCommit::Release() {
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if (allocation) {
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allocation->Free(begin);
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}
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}
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MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
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: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
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export_allocations{export_allocations_},
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MemoryAllocator::MemoryAllocator(const Device& device_)
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: device{device_}, allocator{device.GetAllocator()},
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properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
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buffer_image_granularity{
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device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
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MemoryAllocator::~MemoryAllocator() = default;
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vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
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const VmaAllocationCreateInfo alloc_ci = {
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.preferredFlags = 0,
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pUserData = nullptr,
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.priority = 0.f,
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};
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VkImage handle{};
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VmaAllocation allocation{};
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vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
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return vk::Image(handle, *device.GetLogical(), allocator, allocation,
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device.GetDispatchLoader());
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}
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vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
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const VmaAllocationCreateInfo alloc_ci = {
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
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MemoryUsageVmaFlags(usage),
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.usage = MemoryUsageVma(usage),
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.requiredFlags = 0,
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.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pUserData = nullptr,
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.priority = 0.f,
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};
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VkBuffer handle{};
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VmaAllocationInfo alloc_info{};
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VmaAllocation allocation{};
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VkMemoryPropertyFlags property_flags{};
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vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
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vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
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u8* data = reinterpret_cast<u8*>(alloc_info.pMappedData);
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const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
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const bool is_coherent = property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data, is_coherent,
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device.GetDispatchLoader());
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}
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MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
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// Find the fastest memory flags we can afford with the current requirements
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const u32 type_mask = requirements.memoryTypeBits;
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@ -253,25 +286,11 @@ MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, M
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return TryCommit(requirements, flags).value();
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}
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MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
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auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
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buffer.BindMemory(commit.Memory(), commit.Offset());
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return commit;
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}
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MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
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VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
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requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
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auto commit = Commit(requirements, usage);
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image.BindMemory(commit.Memory(), commit.Offset());
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return commit;
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}
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bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
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const u32 type = FindType(flags, type_mask).value();
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vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr,
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.pNext = nullptr,
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.allocationSize = size,
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.memoryTypeIndex = type,
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});
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@ -342,16 +361,4 @@ std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 ty
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return std::nullopt;
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}
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bool IsHostVisible(MemoryUsage usage) noexcept {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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return false;
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case MemoryUsage::Upload:
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case MemoryUsage::Download:
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return true;
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}
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ASSERT_MSG(false, "Invalid memory usage={}", usage);
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return false;
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}
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} // namespace Vulkan
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