gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).

pull/8/head
bunnei 10 years ago
parent bd833b8dd8
commit c2c4faef4c

@ -163,7 +163,7 @@ static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier
out += ".b";
break;
default:
out += "vec3(0.0)";
out += "0.0";
LOG_CRITICAL(Render_OpenGL, "Unknown alpha modifier op %u", modifier);
break;
}

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