mirror of https://github.com/yuzu-mirror/yuzu
am: move out omm interfaces to new module
parent
a65fb85b6d
commit
bca698a17a
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::AM {
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class IdleSys final : public ServiceFramework<IdleSys> {
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public:
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explicit IdleSys(Core::System& system_);
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~IdleSys() override;
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};
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} // namespace Service::AM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::AM {
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class OMM final : public ServiceFramework<OMM> {
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public:
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explicit OMM(Core::System& system_);
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~OMM() override;
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};
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} // namespace Service::AM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::AM {
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class SPSM final : public ServiceFramework<SPSM> {
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public:
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explicit SPSM(Core::System& system_);
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~SPSM() override;
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};
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} // namespace Service::AM
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/omm/omm.h"
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#include "core/hle/service/omm/operation_mode_manager.h"
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#include "core/hle/service/omm/policy_manager_system.h"
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#include "core/hle/service/omm/power_state_interface.h"
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#include "core/hle/service/server_manager.h"
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namespace Service::OMM {
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService("idle:sys",
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std::make_shared<IPolicyManagerSystem>(system));
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server_manager->RegisterNamedService("omm", std::make_shared<IOperationModeManager>(system));
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server_manager->RegisterNamedService("spsm", std::make_shared<IPowerStateInterface>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::OMM
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace Core {
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class System;
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}
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namespace Service::OMM {
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void LoopProcess(Core::System& system);
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} // namespace Service::OMM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::OMM {
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class IOperationModeManager final : public ServiceFramework<IOperationModeManager> {
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public:
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explicit IOperationModeManager(Core::System& system_);
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~IOperationModeManager() override;
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};
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} // namespace Service::OMM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::OMM {
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class IPolicyManagerSystem final : public ServiceFramework<IPolicyManagerSystem> {
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public:
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explicit IPolicyManagerSystem(Core::System& system_);
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~IPolicyManagerSystem() override;
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};
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} // namespace Service::OMM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service::OMM {
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class IPowerStateInterface final : public ServiceFramework<IPowerStateInterface> {
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public:
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explicit IPowerStateInterface(Core::System& system_);
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~IPowerStateInterface() override;
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};
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} // namespace Service::OMM
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