From b2b98b2f443ac470306c3a87886a4302a0e867d3 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Mon, 28 Jan 2019 07:52:02 -0500
Subject: [PATCH] shader/shader_ir: Amend three comment typos

Given we're in the area, these are three trivial typos that can be
corrected.
---
 src/video_core/shader/shader_ir.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index ea057980d..ef8f94480 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -391,7 +391,7 @@ private:
     const InternalFlag flag;
 };
 
-/// A predicate register, it can be negated without aditional nodes
+/// A predicate register, it can be negated without additional nodes
 class PredicateNode final {
 public:
     explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated)
@@ -626,10 +626,10 @@ private:
     Node GetPredicate(u64 pred, bool negated = false);
     /// Generates a predicate node for an immediate true or false value
     Node GetPredicate(bool immediate);
-    /// Generates a node representing an input atttribute. Keeps track of used attributes.
+    /// Generates a node representing an input attribute. Keeps track of used attributes.
     Node GetInputAttribute(Tegra::Shader::Attribute::Index index, u64 element,
                            const Tegra::Shader::IpaMode& input_mode, Node buffer = {});
-    /// Generates a node representing an output atttribute. Keeps track of used attributes.
+    /// Generates a node representing an output attribute. Keeps track of used attributes.
     Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
     /// Generates a node representing an internal flag
     Node GetInternalFlag(InternalFlag flag, bool negated = false);