Log the GL driver’s vendor and renderer
@ -376,6 +376,8 @@ void RendererOpenGL::Init() {
}
LOG_INFO(Render_OpenGL, "GL_VERSION: %s", glGetString(GL_VERSION));
LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR));
LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER));
InitOpenGLObjects();