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@ -46,14 +46,8 @@ void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int hei
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_dbg_assert_(GUI, width > 0);
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_dbg_assert_(GUI, height > 0);
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// TODO: It's actually more interesting to us what the framebuffer size ends up being.
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int adjusted_width = std::max<unsigned>(width, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.first);
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int adjusted_height = std::max<unsigned>(height, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.second);
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if (adjusted_width != width || adjusted_height != height) {
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glfwSetWindowSize(win, adjusted_width, adjusted_height);
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return;
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}
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// NOTE: GLFW provides no proper way to set a minimal window size.
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// Hence, we just ignore the corresponding EmuWindow hint.
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GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
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}
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