|
|
|
@ -85,13 +85,45 @@ static StereoFrame16 GenerateCurrentFrame() {
|
|
|
|
|
|
|
|
|
|
// Audio output
|
|
|
|
|
|
|
|
|
|
static bool perform_time_stretching = true;
|
|
|
|
|
static std::unique_ptr<AudioCore::Sink> sink;
|
|
|
|
|
static AudioCore::TimeStretcher time_stretcher;
|
|
|
|
|
|
|
|
|
|
static void FlushResidualStretcherAudio() {
|
|
|
|
|
time_stretcher.Flush();
|
|
|
|
|
while (true) {
|
|
|
|
|
std::vector<s16> residual_audio = time_stretcher.Process(sink->SamplesInQueue());
|
|
|
|
|
if (residual_audio.empty())
|
|
|
|
|
break;
|
|
|
|
|
sink->EnqueueSamples(residual_audio.data(), residual_audio.size() / 2);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void OutputCurrentFrame(const StereoFrame16& frame) {
|
|
|
|
|
time_stretcher.AddSamples(&frame[0][0], frame.size());
|
|
|
|
|
std::vector<s16> stretched_samples = time_stretcher.Process(sink->SamplesInQueue());
|
|
|
|
|
sink->EnqueueSamples(stretched_samples.data(), stretched_samples.size() / 2);
|
|
|
|
|
if (perform_time_stretching) {
|
|
|
|
|
time_stretcher.AddSamples(&frame[0][0], frame.size());
|
|
|
|
|
std::vector<s16> stretched_samples = time_stretcher.Process(sink->SamplesInQueue());
|
|
|
|
|
sink->EnqueueSamples(stretched_samples.data(), stretched_samples.size() / 2);
|
|
|
|
|
} else {
|
|
|
|
|
constexpr size_t maximum_sample_latency = 1024; // about 32 miliseconds
|
|
|
|
|
if (sink->SamplesInQueue() > maximum_sample_latency) {
|
|
|
|
|
// This can occur if we're running too fast and samples are starting to back up.
|
|
|
|
|
// Just drop the samples.
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sink->EnqueueSamples(&frame[0][0], frame.size());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void EnableStretching(bool enable) {
|
|
|
|
|
if (perform_time_stretching == enable)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (!enable) {
|
|
|
|
|
FlushResidualStretcherAudio();
|
|
|
|
|
}
|
|
|
|
|
perform_time_stretching = enable;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Public Interface
|
|
|
|
@ -112,12 +144,8 @@ void Init() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Shutdown() {
|
|
|
|
|
time_stretcher.Flush();
|
|
|
|
|
while (true) {
|
|
|
|
|
std::vector<s16> residual_audio = time_stretcher.Process(sink->SamplesInQueue());
|
|
|
|
|
if (residual_audio.empty())
|
|
|
|
|
break;
|
|
|
|
|
sink->EnqueueSamples(residual_audio);
|
|
|
|
|
if (perform_time_stretching) {
|
|
|
|
|
FlushResidualStretcherAudio();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|