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@ -4,18 +4,12 @@
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#pragma once
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#include <algorithm>
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#include <cstdlib>
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#include <type_traits>
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namespace MathUtil {
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static constexpr float PI = 3.14159265f;
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inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1,
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unsigned length1) {
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return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
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}
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constexpr float PI = 3.14159265f;
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template <class T>
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struct Rectangle {
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@ -24,16 +18,16 @@ struct Rectangle {
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T right{};
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T bottom{};
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Rectangle() = default;
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constexpr Rectangle() = default;
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Rectangle(T left, T top, T right, T bottom)
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constexpr Rectangle(T left, T top, T right, T bottom)
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: left(left), top(top), right(right), bottom(bottom) {}
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T GetWidth() const {
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return std::abs(static_cast<typename std::make_signed<T>::type>(right - left));
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return std::abs(static_cast<std::make_signed_t<T>>(right - left));
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}
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T GetHeight() const {
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return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top));
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return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
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}
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Rectangle<T> TranslateX(const T x) const {
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return Rectangle{left + x, top, right + x, bottom};
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