|
|
|
@ -238,9 +238,7 @@ void GMainWindow::ProfileSelectorSelectProfile() {
|
|
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
|
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
|
|
|
|
dialog.setWindowModality(Qt::WindowModal);
|
|
|
|
|
dialog.exec();
|
|
|
|
|
|
|
|
|
|
if (!dialog.GetStatus()) {
|
|
|
|
|
if (dialog.exec() == QDialog::Rejected) {
|
|
|
|
|
emit ProfileSelectorFinishedSelection(std::nullopt);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@ -901,11 +899,12 @@ void GMainWindow::SelectAndSetCurrentUser() {
|
|
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
|
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
|
|
|
|
dialog.setWindowModality(Qt::WindowModal);
|
|
|
|
|
dialog.exec();
|
|
|
|
|
|
|
|
|
|
if (dialog.GetStatus()) {
|
|
|
|
|
Settings::values.current_user = dialog.GetIndex();
|
|
|
|
|
if (dialog.exec() == QDialog::Rejected) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Settings::values.current_user = dialog.GetIndex();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GMainWindow::BootGame(const QString& filename) {
|
|
|
|
@ -1060,9 +1059,8 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
|
|
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
|
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
|
|
|
|
|
dialog.setWindowModality(Qt::WindowModal);
|
|
|
|
|
dialog.exec();
|
|
|
|
|
|
|
|
|
|
if (!dialog.GetStatus()) {
|
|
|
|
|
if (dialog.exec() == QDialog::Rejected) {
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|