@ -389,6 +389,8 @@ void Config::ReadValues() {
Settings : : values . resolution_factor = ReadSetting ( " resolution_factor " , 1.0 ) . toFloat ( ) ;
Settings : : values . use_frame_limit = ReadSetting ( " use_frame_limit " , true ) . toBool ( ) ;
Settings : : values . frame_limit = ReadSetting ( " frame_limit " , 100 ) . toInt ( ) ;
Settings : : values . use_compatibility_profile =
ReadSetting ( " use_compatibility_profile " , true ) . toBool ( ) ;
Settings : : values . use_disk_shader_cache = ReadSetting ( " use_disk_shader_cache " , true ) . toBool ( ) ;
Settings : : values . use_accurate_gpu_emulation =
ReadSetting ( " use_accurate_gpu_emulation " , false ) . toBool ( ) ;
@ -661,6 +663,7 @@ void Config::SaveValues() {
WriteSetting ( " resolution_factor " , ( double ) Settings : : values . resolution_factor , 1.0 ) ;
WriteSetting ( " use_frame_limit " , Settings : : values . use_frame_limit , true ) ;
WriteSetting ( " frame_limit " , Settings : : values . frame_limit , 100 ) ;
WriteSetting ( " use_compatibility_profile " , Settings : : values . use_compatibility_profile , true ) ;
WriteSetting ( " use_disk_shader_cache " , Settings : : values . use_disk_shader_cache , true ) ;
WriteSetting ( " use_accurate_gpu_emulation " , Settings : : values . use_accurate_gpu_emulation , false ) ;
WriteSetting ( " use_asynchronous_gpu_emulation " , Settings : : values . use_asynchronous_gpu_emulation ,