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@ -28,28 +28,11 @@
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#include <QMovie>
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#endif
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LoadingScreen::LoadingScreen(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
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previous_stage(VideoCore::LoadCallbackStage::Complete) {
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ui->setupUi(this);
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connect(this, &LoadingScreen::LoadProgress, this, &LoadingScreen::OnLoadProgress,
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Qt::QueuedConnection);
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qRegisterMetaType<VideoCore::LoadCallbackStage>();
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stage_translations = {
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{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
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{VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
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};
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progressbar_style = {
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{VideoCore::LoadCallbackStage::Prepare,
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R"(
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constexpr const char* PROGRESSBAR_STYLE_PREPARE = R"(
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QProgressBar {}
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QProgressBar::chunk {})"},
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{VideoCore::LoadCallbackStage::Raw,
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R"(
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QProgressBar::chunk {})";
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constexpr const char* PROGRESSBAR_STYLE_RAW = R"(
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QProgressBar {
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background-color: black;
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border: 2px solid white;
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@ -58,9 +41,9 @@ QProgressBar {
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}
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QProgressBar::chunk {
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background-color: #0ab9e6;
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})"},
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{VideoCore::LoadCallbackStage::Binary,
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R"(
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})";
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constexpr const char* PROGRESSBAR_STYLE_BINARY = R"(
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QProgressBar {
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background-color: black;
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border: 2px solid white;
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@ -69,9 +52,9 @@ QProgressBar {
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}
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QProgressBar::chunk {
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background-color: #ff3c28;
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})"},
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{VideoCore::LoadCallbackStage::Complete,
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R"(
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})";
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constexpr const char* PROGRESSBAR_STYLE_COMPLETE = R"(
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QProgressBar {
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background-color: black;
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border: 2px solid white;
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@ -80,7 +63,28 @@ QProgressBar {
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}
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QProgressBar::chunk {
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background-color: #ff3c28;
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})"},
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})";
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LoadingScreen::LoadingScreen(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
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previous_stage(VideoCore::LoadCallbackStage::Complete) {
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ui->setupUi(this);
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connect(this, &LoadingScreen::LoadProgress, this, &LoadingScreen::OnLoadProgress,
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Qt::QueuedConnection);
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qRegisterMetaType<VideoCore::LoadCallbackStage>();
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stage_translations = {
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{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
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{VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
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};
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progressbar_style = {
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{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
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{VideoCore::LoadCallbackStage::Raw, PROGRESSBAR_STYLE_RAW},
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{VideoCore::LoadCallbackStage::Binary, PROGRESSBAR_STYLE_BINARY},
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{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
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};
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}
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