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@ -110,7 +110,11 @@ void EmulatedController::ReloadFromSettings() {
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original_npad_type = npad_type;
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}
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SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::Active);
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// Disable special features before disconnecting
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if (controller.right_polling_mode != Common::Input::PollingMode::Active) {
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SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::Active);
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}
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Disconnect();
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if (player.connected) {
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Connect();
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@ -1241,7 +1245,12 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV
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return false;
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}
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last_vibration_value = vibration;
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// Skip duplicated vibrations
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if (last_vibration_value[index] == vibration) {
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return Settings::values.vibration_enabled.GetValue();
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}
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last_vibration_value[index] = vibration;
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if (!Settings::values.vibration_enabled) {
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return false;
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@ -1272,7 +1281,10 @@ bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationV
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}
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VibrationValue EmulatedController::GetActualVibrationValue(DeviceIndex device_index) const {
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return last_vibration_value;
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if (device_index >= DeviceIndex::MaxDeviceIndex) {
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return Core::HID::DEFAULT_VIBRATION_VALUE;
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}
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return last_vibration_value[static_cast<std::size_t>(device_index)];
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}
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bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
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