Merge pull request #1027 from bunnei/fix-kil

gl_shader_decompiler: Fix GLSL compiler error with KIL instruction.
pull/8/head
bunnei 7 years ago committed by GitHub
commit 3f81c38c6d
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -1667,7 +1667,15 @@ private:
}
case OpCode::Id::KIL: {
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
shader.AddLine("if (true) {");
++shader.scope;
shader.AddLine("discard;");
--shader.scope;
shader.AddLine("}");
break;
}
case OpCode::Id::BRA: {

Loading…
Cancel
Save