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@ -278,7 +278,7 @@ struct Values {
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BasicSetting<std::string> sink_id{"auto", "output_engine"};
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BasicSetting<bool> audio_muted{false, "audio_muted"};
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Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
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Setting<float> volume{1.0f, "volume"};
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Setting<u8> volume{100, "volume"};
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// Core
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Setting<bool> use_multi_core{true, "use_multi_core"};
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@ -336,9 +336,9 @@ struct Values {
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Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
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Setting<bool> use_caches_gc{false, "use_caches_gc"};
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Setting<float> bg_red{0.0f, "bg_red"};
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Setting<float> bg_green{0.0f, "bg_green"};
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Setting<float> bg_blue{0.0f, "bg_blue"};
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Setting<u8> bg_red{0, "bg_red"};
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Setting<u8> bg_green{0, "bg_green"};
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Setting<u8> bg_blue{0, "bg_blue"};
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// System
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Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
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@ -368,7 +368,7 @@ struct Values {
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"udp_input_servers"};
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BasicSetting<bool> mouse_panning{false, "mouse_panning"};
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BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"};
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BasicSetting<u8> mouse_panning_sensitivity{1, "mouse_panning_sensitivity"};
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BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
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std::string mouse_device;
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MouseButtonsRaw mouse_buttons;
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