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@ -5,6 +5,7 @@
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#include <thread>
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#include "common/assert.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "common/string_util.h"
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#include "core/core.h"
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@ -227,14 +228,11 @@ int QtControllerSelectorDialog::exec() {
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}
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void QtControllerSelectorDialog::ApplyConfiguration() {
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const bool pre_docked_mode =
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Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
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Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked()
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? Settings::ConsoleMode::Docked
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: Settings::ConsoleMode::Handheld);
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OnDockedModeChanged(
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pre_docked_mode,
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Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked, system);
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const bool pre_docked_mode = Settings::IsDockedMode();
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const bool docked_mode_selected = ui->radioDocked->isChecked();
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Settings::values.use_docked_mode.SetValue(
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docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld);
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OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system);
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Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
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Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
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@ -622,10 +620,8 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
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ui->radioDocked->setEnabled(!is_handheld);
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ui->radioUndocked->setEnabled(!is_handheld);
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ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue() ==
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Settings::ConsoleMode::Docked);
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ui->radioUndocked->setChecked(Settings::values.use_docked_mode.GetValue() ==
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Settings::ConsoleMode::Handheld);
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ui->radioDocked->setChecked(Settings::IsDockedMode());
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ui->radioUndocked->setChecked(!Settings::IsDockedMode());
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// Also force into undocked mode if the controller type is handheld.
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if (is_handheld) {
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