mirror of https://github.com/yuzu-mirror/yuzu
shader: Implement BRX
parent
39a379632e
commit
34aba9627a
@ -0,0 +1,108 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/maxwell/decode.h"
|
||||
#include "shader_recompiler/frontend/maxwell/indirect_branch_table_track.h"
|
||||
#include "shader_recompiler/frontend/maxwell/opcodes.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/load_constant.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
namespace {
|
||||
union Encoding {
|
||||
u64 raw;
|
||||
BitField<0, 8, IR::Reg> dest_reg;
|
||||
BitField<8, 8, IR::Reg> src_reg;
|
||||
BitField<20, 19, u64> immediate;
|
||||
BitField<56, 1, u64> is_negative;
|
||||
BitField<20, 24, s64> brx_offset;
|
||||
};
|
||||
|
||||
template <typename Callable>
|
||||
std::optional<u64> Track(Environment& env, Location block_begin, Location& pos, Callable&& func) {
|
||||
while (pos >= block_begin) {
|
||||
const u64 insn{env.ReadInstruction(pos.Offset())};
|
||||
--pos;
|
||||
if (func(insn, Decode(insn))) {
|
||||
return insn;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<u64> TrackLDC(Environment& env, Location block_begin, Location& pos,
|
||||
IR::Reg brx_reg) {
|
||||
return Track(env, block_begin, pos, [brx_reg](u64 insn, Opcode opcode) {
|
||||
const LDC::Encoding ldc{insn};
|
||||
return opcode == Opcode::LDC && ldc.dest_reg == brx_reg && ldc.size == LDC::Size::B32 &&
|
||||
ldc.mode == LDC::Mode::Default;
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<u64> TrackSHL(Environment& env, Location block_begin, Location& pos,
|
||||
IR::Reg ldc_reg) {
|
||||
return Track(env, block_begin, pos, [ldc_reg](u64 insn, Opcode opcode) {
|
||||
const Encoding shl{insn};
|
||||
return opcode == Opcode::SHL_imm && shl.dest_reg == ldc_reg;
|
||||
});
|
||||
}
|
||||
|
||||
std::optional<u64> TrackIMNMX(Environment& env, Location block_begin, Location& pos,
|
||||
IR::Reg shl_reg) {
|
||||
return Track(env, block_begin, pos, [shl_reg](u64 insn, Opcode opcode) {
|
||||
const Encoding imnmx{insn};
|
||||
return opcode == Opcode::IMNMX_imm && imnmx.dest_reg == shl_reg;
|
||||
});
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env, Location brx_pos,
|
||||
Location block_begin) {
|
||||
const u64 brx_insn{env.ReadInstruction(brx_pos.Offset())};
|
||||
const Opcode brx_opcode{Decode(brx_insn)};
|
||||
if (brx_opcode != Opcode::BRX && brx_opcode != Opcode::JMX) {
|
||||
throw LogicError("Tracked instruction is not BRX or JMX");
|
||||
}
|
||||
const IR::Reg brx_reg{Encoding{brx_insn}.src_reg};
|
||||
const s32 brx_offset{static_cast<s32>(Encoding{brx_insn}.brx_offset)};
|
||||
|
||||
Location pos{brx_pos};
|
||||
const std::optional<u64> ldc_insn{TrackLDC(env, block_begin, pos, brx_reg)};
|
||||
if (!ldc_insn) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const LDC::Encoding ldc{*ldc_insn};
|
||||
const u32 cbuf_index{static_cast<u32>(ldc.index)};
|
||||
const u32 cbuf_offset{static_cast<u32>(static_cast<s32>(ldc.offset.Value()))};
|
||||
const IR::Reg ldc_reg{ldc.src_reg};
|
||||
|
||||
const std::optional<u64> shl_insn{TrackSHL(env, block_begin, pos, ldc_reg)};
|
||||
if (!shl_insn) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const Encoding shl{*shl_insn};
|
||||
const IR::Reg shl_reg{shl.src_reg};
|
||||
|
||||
const std::optional<u64> imnmx_insn{TrackIMNMX(env, block_begin, pos, shl_reg)};
|
||||
if (!imnmx_insn) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const Encoding imnmx{*imnmx_insn};
|
||||
if (imnmx.is_negative != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const u32 imnmx_immediate{static_cast<u32>(imnmx.immediate.Value())};
|
||||
return IndirectBranchTableInfo{
|
||||
.cbuf_index{cbuf_index},
|
||||
.cbuf_offset{cbuf_offset},
|
||||
.num_entries{imnmx_immediate + 1},
|
||||
.branch_offset{brx_offset},
|
||||
.branch_reg{brx_reg},
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
@ -0,0 +1,28 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/reg.h"
|
||||
#include "shader_recompiler/frontend/maxwell/location.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
|
||||
struct IndirectBranchTableInfo {
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
u32 num_entries{};
|
||||
s32 branch_offset{};
|
||||
IR::Reg branch_reg{};
|
||||
};
|
||||
|
||||
std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env, Location brx_pos,
|
||||
Location block_begin);
|
||||
|
||||
} // namespace Shader::Maxwell
|
@ -0,0 +1,36 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
||||
|
||||
namespace Shader::Maxwell {
|
||||
namespace {
|
||||
void Check(u64 insn) {
|
||||
union {
|
||||
u64 raw;
|
||||
BitField<5, 1, u64> cbuf_mode;
|
||||
BitField<6, 1, u64> lmt;
|
||||
} const encoding{insn};
|
||||
|
||||
if (encoding.cbuf_mode != 0) {
|
||||
throw NotImplementedException("Constant buffer mode");
|
||||
}
|
||||
if (encoding.lmt != 0) {
|
||||
throw NotImplementedException("LMT");
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void TranslatorVisitor::BRX(u64 insn) {
|
||||
Check(insn);
|
||||
}
|
||||
|
||||
void TranslatorVisitor::JMX(u64 insn) {
|
||||
Check(insn);
|
||||
}
|
||||
|
||||
} // namespace Shader::Maxwell
|
@ -0,0 +1,39 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/frontend/ir/reg.h"
|
||||
|
||||
namespace Shader::Maxwell::LDC {
|
||||
|
||||
enum class Mode : u64 {
|
||||
Default,
|
||||
IL,
|
||||
IS,
|
||||
ISL,
|
||||
};
|
||||
|
||||
enum class Size : u64 {
|
||||
U8,
|
||||
S8,
|
||||
U16,
|
||||
S16,
|
||||
B32,
|
||||
B64,
|
||||
};
|
||||
|
||||
union Encoding {
|
||||
u64 raw;
|
||||
BitField<0, 8, IR::Reg> dest_reg;
|
||||
BitField<8, 8, IR::Reg> src_reg;
|
||||
BitField<20, 16, s64> offset;
|
||||
BitField<36, 5, u64> index;
|
||||
BitField<44, 2, Mode> mode;
|
||||
BitField<48, 3, Size> size;
|
||||
};
|
||||
|
||||
} // namespace Shader::Maxwell::LDC
|
Loading…
Reference in New Issue