|
|
|
@ -208,43 +208,46 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GMainWindow::InitializeHotkeys() {
|
|
|
|
|
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
|
|
|
|
RegisterHotkey("Main Window", "Start Emulation");
|
|
|
|
|
RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
|
|
|
|
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
|
|
|
|
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
|
|
|
|
Qt::ApplicationShortcut);
|
|
|
|
|
RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
|
|
|
|
Qt::ApplicationShortcut);
|
|
|
|
|
LoadHotkeys();
|
|
|
|
|
|
|
|
|
|
connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
|
|
|
|
|
&GMainWindow::OnMenuLoadFile);
|
|
|
|
|
connect(GetHotkey("Main Window", "Start Emulation", this), &QShortcut::activated, this,
|
|
|
|
|
&GMainWindow::OnStartGame);
|
|
|
|
|
connect(GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated, this, [&] {
|
|
|
|
|
if (emulation_running) {
|
|
|
|
|
if (emu_thread->IsRunning()) {
|
|
|
|
|
OnPauseGame();
|
|
|
|
|
} else {
|
|
|
|
|
OnStartGame();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
|
|
|
|
ui.action_Fullscreen, &QAction::trigger);
|
|
|
|
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
|
|
|
|
ui.action_Fullscreen, &QAction::trigger);
|
|
|
|
|
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
|
|
|
|
|
if (emulation_running) {
|
|
|
|
|
ui.action_Fullscreen->setChecked(false);
|
|
|
|
|
ToggleFullscreen();
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
connect(GetHotkey("Main Window", "Toggle Speed Limit", this), &QShortcut::activated, this, [&] {
|
|
|
|
|
Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
|
|
|
|
|
UpdateStatusBar();
|
|
|
|
|
});
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
|
|
|
|
|
Qt::ApplicationShortcut);
|
|
|
|
|
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
|
|
|
|
|
Qt::ApplicationShortcut);
|
|
|
|
|
hotkey_registry.LoadHotkeys();
|
|
|
|
|
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
|
|
|
|
|
this, &GMainWindow::OnMenuLoadFile);
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
|
|
|
|
|
&QShortcut::activated, this, &GMainWindow::OnStartGame);
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
|
|
|
|
|
this, [&] {
|
|
|
|
|
if (emulation_running) {
|
|
|
|
|
if (emu_thread->IsRunning()) {
|
|
|
|
|
OnPauseGame();
|
|
|
|
|
} else {
|
|
|
|
|
OnStartGame();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
|
|
|
|
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
|
|
|
|
|
&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
|
|
|
|
|
&QShortcut::activated, this, [&] {
|
|
|
|
|
if (emulation_running) {
|
|
|
|
|
ui.action_Fullscreen->setChecked(false);
|
|
|
|
|
ToggleFullscreen();
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
|
|
|
|
|
&QShortcut::activated, this, [&] {
|
|
|
|
|
Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
|
|
|
|
|
UpdateStatusBar();
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GMainWindow::SetDefaultUIGeometry() {
|
|
|
|
@ -323,7 +326,8 @@ void GMainWindow::ConnectMenuEvents() {
|
|
|
|
|
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
|
|
|
|
|
|
|
|
|
// Fullscreen
|
|
|
|
|
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
|
|
|
|
|
ui.action_Fullscreen->setShortcut(
|
|
|
|
|
hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
|
|
|
|
|
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
|
|
|
|
|
|
|
|
|
// Help
|
|
|
|
@ -757,7 +761,7 @@ void GMainWindow::ToggleWindowMode() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void GMainWindow::OnConfigure() {
|
|
|
|
|
ConfigureDialog configureDialog(this);
|
|
|
|
|
ConfigureDialog configureDialog(this, hotkey_registry);
|
|
|
|
|
auto old_theme = UISettings::values.theme;
|
|
|
|
|
auto result = configureDialog.exec();
|
|
|
|
|
if (result == QDialog::Accepted) {
|
|
|
|
@ -896,7 +900,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|
|
|
|
UISettings::values.first_start = false;
|
|
|
|
|
|
|
|
|
|
game_list->SaveInterfaceLayout();
|
|
|
|
|
SaveHotkeys();
|
|
|
|
|
hotkey_registry.SaveHotkeys();
|
|
|
|
|
|
|
|
|
|
// Shutdown session if the emu thread is active...
|
|
|
|
|
if (emu_thread != nullptr)
|
|
|
|
|