| 
						
						
							
								
							
						
						
					 | 
				
			
			 | 
			 | 
			
				@ -28,23 +28,26 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case OpCode::Id::IADD32I: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        op_a = GetOperandAbsNegInteger(std::move(op_a), false, instr.iadd32i.negate_a != 0, true);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        Node value = Operation(OperationCode::IAdd, PRECISE, std::move(op_a), std::move(op_b));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetRegister(bb, instr.gpr0, value);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc != 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetRegister(bb, instr.gpr0, std::move(value));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case OpCode::Id::LOP32I: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (instr.alu.lop32i.invert_a)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (instr.alu.lop32i.invert_a) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_a));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (instr.alu.lop32i.invert_b)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (instr.alu.lop32i.invert_b) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            PredicateResultMode::None, Pred::UnusedIndex, instr.op_32.generates_cc);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, std::move(op_a),
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            std::move(op_b), PredicateResultMode::None, Pred::UnusedIndex,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            instr.op_32.generates_cc != 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    default:
 | 
			
		
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
			
			 | 
			 | 
			
				@ -58,14 +61,14 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                   Node op_b, PredicateResultMode predicate_mode, Pred predicate,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                   bool sets_cc) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    const Node result = [&]() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Node result = [&] {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        switch (logic_op) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        case LogicOperation::And:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseAnd, PRECISE, std::move(op_a), std::move(op_b));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        case LogicOperation::Or:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseOr, PRECISE, std::move(op_a), std::move(op_b));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        case LogicOperation::Xor:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return Operation(OperationCode::IBitwiseXor, PRECISE, std::move(op_a), std::move(op_b));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        case LogicOperation::PassB:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return op_b;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        default:
 | 
			
		
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
			
			 | 
			 | 
			
				@ -84,8 +87,8 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case PredicateResultMode::NotZero: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Set the predicate to true if the result is not zero.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetPredicate(bb, static_cast<u64>(predicate), compare);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        Node compare = Operation(OperationCode::LogicalINotEqual, std::move(result), Immediate(0));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SetPredicate(bb, static_cast<u64>(predicate), std::move(compare));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    default:
 | 
			
		
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
			
			 | 
			 | 
			
				
 
 |