Shader Debugger: Allow editing of input vertex data

pull/8/head
Yuri Kunde Schlesner 10 years ago
parent 2bdf9ede91
commit 2011f9a042

@ -518,6 +518,8 @@ void GraphicsVertexShaderWidget::OnResumed() {
void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
float value = input_data[index]->text().toFloat();
input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value);
// Re-execute shader with updated value
Reload();
}

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