maxwell_to_gl: Rename VertexType() to VertexFormat()

pull/8/head
Morph 5 years ago
parent 4a35df337b
commit 10eca7f651

@ -213,9 +213,10 @@ void RasterizerOpenGL::SetupVertexFormat() {
if (attrib.type == Maxwell::VertexAttribute::Type::SignedInt ||
attrib.type == Maxwell::VertexAttribute::Type::UnsignedInt) {
glVertexAttribIFormat(gl_index, attrib.ComponentCount(),
MaxwellToGL::VertexType(attrib), attrib.offset);
MaxwellToGL::VertexFormat(attrib), attrib.offset);
} else {
glVertexAttribFormat(gl_index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
glVertexAttribFormat(gl_index, attrib.ComponentCount(),
MaxwellToGL::VertexFormat(attrib),
attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
}
glVertexAttribBinding(gl_index, attrib.buffer);

@ -24,7 +24,7 @@ namespace MaxwellToGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
switch (attrib.type) {
case Maxwell::VertexAttribute::Type::UnsignedNorm:
case Maxwell::VertexAttribute::Type::UnsignedScaled:
@ -87,7 +87,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
}
break;
}
UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
UNIMPLEMENTED_MSG("Unimplemented vertex format of type={} and size={}", attrib.TypeString(),
attrib.SizeString());
return {};
}

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