Commit Graph

25207 Commits (ce5320c49f6e3c1dc52b9046213366dd0df1612f)
 

Author SHA1 Message Date
liamwhite ce5320c49f
Merge pull request #11447 from xcfrg/portable-compile-out
common: add a compile time option to allow disabling portable mode
2 years ago
liamwhite 66f2947854
ci: fix msvc when used with LTO (#11459) 2 years ago
liamwhite eb9e847380
Merge pull request #11450 from lat9nq/no-vk-device-fix
configure_graphics: Fix handling of broken Vulkan
2 years ago
liamwhite 5b8fdedf4d
Merge pull request #11436 from liamwhite/bad-format
shader_recompiler: always declare image format for image buffers
2 years ago
liamwhite 64130d9f01
Merge pull request #11456 from liamwhite/worse-integrity-verification
core: implement basic integrity verification
2 years ago
liamwhite 3df56dc790
Merge pull request #11465 from Kelebek1/skip_remaining_reset
[Audio] Do not reset the remaining command count each time
2 years ago
liamwhite 3b7d112c83
Merge pull request #11467 from Kelebek1/fix_decode
[audio] Fix data source version 1 command looping
2 years ago
liamwhite b011ce023d
Merge pull request #11470 from GPUCode/bundle-vvl
android: Add option to bundle validation layer
2 years ago
GPUCode 24ab10c2f6
vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471) 2 years ago
GPUCode cad28abe61 renderer_vulkan: Remove debug report
* VVL has implemented the more modern alternative, thus we don't need to support it anymore
2 years ago
GPUCode 254b2bd9df cmake: Add option to fetch validation layer binary on android 2 years ago
Kelebek1 800d6f7d0d Fix data source version 1 command looping 2 years ago
Kelebek1 4baaaf6a99 Do not reset the command buffer command count each time 2 years ago
liamwhite bbfd9eb428
Merge pull request #11464 from german77/mama_mii
service: mii: Fix broken mii on MK8
2 years ago
Narr the Reg 57e7eed54c service: mii: Fix broken mii on MK8 2 years ago
xcfrg a02d641042
add a compile time option to allow disabling portable mode 2 years ago
Liam 716e0a126a core: implement basic integrity verification 2 years ago
liamwhite 69949e7964
Merge pull request #11428 from Kelebek1/adsp_rework
Rework ADSP into a wrapper for apps
2 years ago
liamwhite 5e424d791b
Merge pull request #11434 from danilaml/fix-warnings
msvc: set warning level to /W4 globally
2 years ago
liamwhite 70790711d2
Merge pull request #11437 from liamwhite/dump-shenanigans
qt: measure romfs dump completion by bytes read
2 years ago
liamwhite d2e519494f
Merge pull request #11451 from german77/mob_mii
service: mii: Fix default mii database
2 years ago
lat9nq d8943e5bac yuzu-qt: Use Null when OpenGL is not compiled 2 years ago
lat9nq e4ebabcd5b yuzu-qt: Update API Text for broken Vulkan
Otherwise caused a blue Vulkan badge to appear in the status bar.
2 years ago
lat9nq d078cff269 configure_graphics: Capture by reference
Small optimization.
2 years ago
Steveice10 0a51fe7854
core: Add support for loading NSPs with personalized tickets. (#10048)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2 years ago
german77 ba4e5068bc service: mii: Fix default mii database 2 years ago
lat9nq ea46efd9a2 configure_graphics: Fix handling of broken Vulkan
The VSync combobox wouldn't populate if there was no Vulkan device,
which caused issues with trying to set VSync on other backends.

This also adds another layer to GetCurrentGraphicsBackend to check for
broken Vulkan and return OpenGL instead of Vulkan.
2 years ago
Kelebek1 ebd19dec99 Rework ADSP into a wrapper for apps 2 years ago
Danila Malyutin 785e480b62 msvc: set warning level to /W4 globally
And fix a bunch of warnings
2 years ago
Liam 8a9d4936d4 qt: measure romfs dump completion by bytes read 2 years ago
Liam ba4b65e4bc shader_recompiler: always declare image format for image buffers 2 years ago
liamwhite c24ed3ecaf
Merge pull request #11427 from zhaobot/tx-update-20230901020727
Update translations (2023-09-01)
2 years ago
liamwhite 1971403ab7
Merge pull request #11381 from liamwhite/romfs-dump
qt: fix romfs dumping for multiprogram applications
2 years ago
liamwhite 76bddd3673
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
2 years ago
liamwhite 2c5e8e6d40
Merge pull request #11384 from liamwhite/am-shutdown
am: shorten shutdown timeout when lock is not held
2 years ago
liamwhite 84eb1cdb65
Merge pull request #11393 from FernandoS27/bayo-got-busted-up
Maxwell3D: Improve Index buffer size estimation.
2 years ago
liamwhite 02e2aea50d
Merge pull request #11412 from liamwhite/key-area-keys
vfs: ensure key area keys are validated
2 years ago
liamwhite 32b2436f80
general: make -fwrapv generic to all architectures (#11379) 2 years ago
Fernando S 89a2d48cf8
Merge pull request #11430 from liamwhite/validation-error-whats-that
shader_recompiler: fix emulation of 3D textureGrad
2 years ago
Liam 9245b426e3 shader_recompiler: fix emulation of 3D textureGrad 2 years ago
The yuzu Community f8ba043a47 Update translations (2023-09-01) 2 years ago
Charles Lombardo 5ce41fa213
Merge pull request #11420 from t895/long-install-fix
android: Fix game content installer
2 years ago
Charles Lombardo 50d4e0f4f7 android: Fix game content installer
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
2 years ago
Charles Lombardo d833fc383d android: Combine LongMessageDialogFragment with MessageDialogFragment 2 years ago
Charles Lombardo c5357b17e6
Merge pull request #11416 from t895/shortcuts
android: Support dynamic app shortcuts
2 years ago
Charles Lombardo b48dbb18f2 android: Support dynamic app shortcuts 2 years ago
Charles Lombardo a2f0caefd4
Merge pull request #11405 from t895/emulation-loading
android: Emulation loading UI and fixes
2 years ago
Charles Lombardo 5445e974e0 android: Separate emulation states from emulation mutex
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
2 years ago
Charles Lombardo b0a96d5216 android: Game loading/shutting down indicators 2 years ago
liamwhite 1d07bb4ca6
Merge pull request #11419 from FearlessTobi/hwopus-2
hwopus: Implement GetWorkBufferSizeExEx
2 years ago