Commit Graph

25 Commits (42b2bc204f13966fd08af07dd08448bbefe14afa)

Author SHA1 Message Date
Matías Locatti 42b2bc204f
Merge pull request #10699 from liamwhite/conditional-barrier
shader_recompiler: remove barriers in conditional control flow when device lacks support
2 years ago
Liam 2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 2 years ago
Liam 2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 2 years ago
Liam 505923f0f3 Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
This reverts commit 8804a4eb23.
3 years ago
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
4 years ago
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 4 years ago
ReinUsesLisp 1672e9ba09 shader: Fix resolution scaling pass 4 years ago
ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass 4 years ago
FernandoS27 562af30181 shader: Fix VertexA Shaders. 4 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 4 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 4 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 4 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 4 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 4 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 4 years ago
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 4 years ago
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 4 years ago
ReinUsesLisp d24a16045f shader: Initial instruction support 4 years ago
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 4 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 4 years ago