renderer_vulkan: propagate conditional barrier support

merge-requests/60/head
Liam 2 years ago
parent 698a3eda50
commit cc4334870b

@ -358,6 +358,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
};
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {

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