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				@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
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				// This must be in alphabetical order according to action name as it must have the same order as
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				// UISetting::values.shortcuts, which is alphabetically ordered.
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				// clang-format off
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				const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
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				const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
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				    {QStringLiteral("Capture Screenshot"),       QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
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				    {QStringLiteral("Change Docked Mode"),       QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
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				    {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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				@ -236,6 +236,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
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				    {QStringLiteral("Restart Emulation"),        QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
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				    {QStringLiteral("Stop Emulation"),           QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
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				    {QStringLiteral("Toggle Filter Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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				    {QStringLiteral("Toggle Framerate Limit"),   QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
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				    {QStringLiteral("Toggle Mouse Panning"),     QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
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				    {QStringLiteral("Toggle Speed Limit"),       QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
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				    {QStringLiteral("Toggle Status Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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				@ -811,6 +812,8 @@ void Config::ReadRendererValues() {
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				                      true);
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				    ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true);
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				    ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
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				    ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"),
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				                      false);
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				    ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
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				                      false);
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				    ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
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				@ -1395,6 +1398,8 @@ void Config::SaveRendererValues() {
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				                       true);
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				    WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true);
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				    WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
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				    WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit,
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				                       false);
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				    WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
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				                       Settings::values.use_assembly_shaders, false);
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				    WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
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