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453 lines
13 KiB
C
453 lines
13 KiB
C
/* Copyright (C) 2007-2014 Open Information Security Foundation
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*
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* You can copy, redistribute or modify this Program under the terms of
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* the GNU General Public License version 2 as published by the Free
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* Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* version 2 along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA.
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*/
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/**
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* \file
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*
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* \author Victor Julien <victor@inliniac.net>
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*
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* Packetpool queue handlers. Packet pool is implemented as a stack.
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*/
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#include "suricata.h"
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#include "packet-queue.h"
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#include "decode.h"
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#include "detect.h"
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#include "detect-uricontent.h"
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#include "threads.h"
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#include "threadvars.h"
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#include "flow.h"
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#include "flow-util.h"
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#include "host.h"
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#include "stream.h"
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#include "stream-tcp-reassemble.h"
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#include "tm-queuehandlers.h"
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#include "pkt-var.h"
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#include "tmqh-packetpool.h"
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#include "util-debug.h"
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#include "util-error.h"
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#include "util-profiling.h"
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#include "util-device.h"
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/* Number of freed packet to save for one pool before freeing them. */
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#define MAX_PENDING_RETURN_PACKETS 32
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#ifdef TLS
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__thread PktPool thread_pkt_pool;
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static inline PktPool *GetThreadPacketPool(void)
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{
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return &thread_pkt_pool;
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}
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#else
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/* __thread not supported. */
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static pthread_key_t pkt_pool_thread_key;
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static SCMutex pkt_pool_thread_key_mutex = SCMUTEX_INITIALIZER;
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static int pkt_pool_thread_key_initialized = 0;
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static void PktPoolThreadDestroy(void * buf)
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{
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SCFreeAligned(buf);
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}
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static void TmqhPacketPoolInit(void)
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{
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SCMutexLock(&pkt_pool_thread_key_mutex);
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if (pkt_pool_thread_key_initialized) {
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/* Key has already been created. */
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SCMutexUnlock(&pkt_pool_thread_key_mutex);
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return;
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}
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/* Create the pthread Key that is used to look up thread specific
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* data buffer. Needs to be created only once.
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*/
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int r = pthread_key_create(&pkt_pool_thread_key, PktPoolThreadDestroy);
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if (r != 0) {
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SCLogError(SC_ERR_MEM_ALLOC, "pthread_key_create failed with %d", r);
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exit(EXIT_FAILURE);
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}
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pkt_pool_thread_key_initialized = 1;
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SCMutexUnlock(&pkt_pool_thread_key_mutex);
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}
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static PktPool *ThreadPacketPoolCreate(void)
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{
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TmqhPacketPoolInit();
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/* Create a new pool for this thread. */
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PktPool* pool = (PktPool*)SCMallocAligned(sizeof(PktPool), CLS);
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if (pool == NULL) {
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SCLogError(SC_ERR_MEM_ALLOC, "malloc failed");
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exit(EXIT_FAILURE);
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}
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memset(pool,0x0,sizeof(*pool));
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int r = pthread_setspecific(pkt_pool_thread_key, pool);
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if (r != 0) {
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SCLogError(SC_ERR_MEM_ALLOC, "pthread_setspecific failed with %d", r);
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exit(EXIT_FAILURE);
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}
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return pool;
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}
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static inline PktPool *GetThreadPacketPool(void)
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{
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PktPool* pool = (PktPool*)pthread_getspecific(pkt_pool_thread_key);
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if (pool == NULL)
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pool = ThreadPacketPoolCreate();
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return pool;
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}
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#endif
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/**
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* \brief TmqhPacketpoolRegister
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* \initonly
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*/
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void TmqhPacketpoolRegister (void)
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{
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tmqh_table[TMQH_PACKETPOOL].name = "packetpool";
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tmqh_table[TMQH_PACKETPOOL].InHandler = TmqhInputPacketpool;
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tmqh_table[TMQH_PACKETPOOL].OutHandler = TmqhOutputPacketpool;
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}
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static int PacketPoolIsEmpty(PktPool *pool)
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{
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/* Check local stack first. */
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if (pool->head || pool->return_stack.head)
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return 0;
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return 1;
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}
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void PacketPoolWait(void)
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{
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PktPool *my_pool = GetThreadPacketPool();
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while(PacketPoolIsEmpty(my_pool))
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cc_barrier();
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}
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/** \brief a initialized packet
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*
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* \warning Use *only* at init, not at packet runtime
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*/
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static void PacketPoolStorePacket(Packet *p)
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{
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/* Clear the PKT_ALLOC flag, since that indicates to push back
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* onto the ring buffer. */
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p->flags &= ~PKT_ALLOC;
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p->pool = GetThreadPacketPool();
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p->ReleasePacket = PacketPoolReturnPacket;
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PacketPoolReturnPacket(p);
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}
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static void PacketPoolGetReturnedPackets(PktPool *pool)
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{
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SCMutexLock(&pool->return_stack.mutex);
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/* Move all the packets from the locked return stack to the local stack. */
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pool->head = pool->return_stack.head;
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pool->return_stack.head = NULL;
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SCMutexUnlock(&pool->return_stack.mutex);
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}
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/** \brief Get a new packet from the packet pool
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*
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* Only allocates from the thread's local stack, or mallocs new packets.
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* If the local stack is empty, first move all the return stack packets to
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* the local stack.
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* \retval Packet pointer, or NULL on failure.
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*/
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Packet *PacketPoolGetPacket(void)
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{
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PktPool *pool = GetThreadPacketPool();
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if (pool->head) {
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/* Stack is not empty. */
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Packet *p = pool->head;
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pool->head = p->next;
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p->pool = pool;
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PACKET_REINIT(p);
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return p;
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}
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/* Local Stack is empty, so check the return stack, which requires
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* locking. */
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PacketPoolGetReturnedPackets(pool);
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/* Try to allocate again. Need to check for not empty again, since the
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* return stack might have been empty too.
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*/
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if (pool->head) {
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/* Stack is not empty. */
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Packet *p = pool->head;
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pool->head = p->next;
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p->pool = pool;
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PACKET_REINIT(p);
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return p;
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}
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/* Failed to allocate a packet, so return NULL. */
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/* Optionally, could allocate a new packet here. */
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return NULL;
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}
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/** \brief Return packet to Packet pool
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*
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*/
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void PacketPoolReturnPacket(Packet *p)
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{
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PktPool *my_pool = GetThreadPacketPool();
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PACKET_RELEASE_REFS(p);
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PktPool *pool = p->pool;
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if (pool == NULL) {
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PacketFree(p);
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return;
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}
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if (pool == my_pool) {
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/* Push back onto this thread's own stack, so no locking. */
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p->next = my_pool->head;
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my_pool->head = p;
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} else {
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PktPool *pending_pool = my_pool->pending_pool;
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if (pending_pool == NULL) {
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/* No pending packet, so store the current packet. */
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my_pool->pending_pool = pool;
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my_pool->pending_head = p;
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my_pool->pending_tail = p;
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my_pool->pending_count = 1;
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} else if (pending_pool == pool) {
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/* Another packet for the pending pool list. */
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p->next = my_pool->pending_head;
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my_pool->pending_head = p;
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my_pool->pending_count++;
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if (my_pool->pending_count > MAX_PENDING_RETURN_PACKETS) {
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/* Return the entire list of pending packets. */
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SCMutexLock(&pool->return_stack.mutex);
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my_pool->pending_tail->next = pool->return_stack.head;
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pool->return_stack.head = my_pool->pending_head;
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SCMutexUnlock(&pool->return_stack.mutex);
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/* Clear the list of pending packets to return. */
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my_pool->pending_pool = NULL;
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my_pool->pending_head = NULL;
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my_pool->pending_tail = NULL;
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my_pool->pending_count = 0;
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}
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} else {
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/* Push onto return stack for this pool */
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SCMutexLock(&pool->return_stack.mutex);
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p->next = pool->return_stack.head;
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pool->return_stack.head = p;
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SCMutexUnlock(&pool->return_stack.mutex);
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}
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}
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}
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void PacketPoolInit(void)
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{
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extern intmax_t max_pending_packets;
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#ifndef TLS
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TmqhPacketPoolInit();
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#endif
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PktPool *my_pool = GetThreadPacketPool();
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SCMutexInit(&my_pool->return_stack.mutex, NULL);
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/* pre allocate packets */
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SCLogDebug("preallocating packets... packet size %" PRIuMAX "",
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(uintmax_t)SIZE_OF_PACKET);
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int i = 0;
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for (i = 0; i < max_pending_packets; i++) {
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Packet *p = PacketGetFromAlloc();
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if (unlikely(p == NULL)) {
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SCLogError(SC_ERR_FATAL, "Fatal error encountered while allocating a packet. Exiting...");
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exit(EXIT_FAILURE);
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}
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PacketPoolStorePacket(p);
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}
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SCLogInfo("preallocated %"PRIiMAX" packets. Total memory %"PRIuMAX"",
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max_pending_packets, (uintmax_t)(max_pending_packets*SIZE_OF_PACKET));
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}
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void PacketPoolDestroy(void)
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{
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Packet *p = NULL;
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PktPool *my_pool = GetThreadPacketPool();
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if (my_pool && my_pool->pending_pool != NULL) {
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p = my_pool->pending_head;
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while (p) {
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Packet *next_p = p->next;
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PacketFree(p);
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p = next_p;
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my_pool->pending_count--;
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}
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BUG_ON(my_pool->pending_count);
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my_pool->pending_pool = NULL;
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my_pool->pending_head = NULL;
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my_pool->pending_tail = NULL;
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}
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while ((p = PacketPoolGetPacket()) != NULL) {
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PacketFree(p);
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}
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}
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Packet *TmqhInputPacketpool(ThreadVars *tv)
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{
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return PacketPoolGetPacket();
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}
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void TmqhOutputPacketpool(ThreadVars *t, Packet *p)
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{
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int proot = 0;
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SCEnter();
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SCLogDebug("Packet %p, p->root %p, alloced %s", p, p->root, p->flags & PKT_ALLOC ? "true" : "false");
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/** \todo make this a callback
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* Release tcp segments. Done here after alerting can use them. */
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if (p->flow != NULL && p->proto == IPPROTO_TCP) {
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SCMutexLock(&p->flow->m);
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StreamTcpPruneSession(p->flow, p->flowflags & FLOW_PKT_TOSERVER ?
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STREAM_TOSERVER : STREAM_TOCLIENT);
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SCMutexUnlock(&p->flow->m);
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}
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if (IS_TUNNEL_PKT(p)) {
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SCLogDebug("Packet %p is a tunnel packet: %s",
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p,p->root ? "upper layer" : "tunnel root");
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/* get a lock to access root packet fields */
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SCMutex *m = p->root ? &p->root->tunnel_mutex : &p->tunnel_mutex;
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SCMutexLock(m);
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if (IS_TUNNEL_ROOT_PKT(p)) {
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SCLogDebug("IS_TUNNEL_ROOT_PKT == TRUE");
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if (TUNNEL_PKT_TPR(p) == 0) {
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SCLogDebug("TUNNEL_PKT_TPR(p) == 0, no more tunnel packet "
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"depending on this root");
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/* if this packet is the root and there are no
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* more tunnel packets, return it to the pool */
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/* fall through */
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} else {
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SCLogDebug("tunnel root Packet %p: TUNNEL_PKT_TPR(p) > 0, so "
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"packets are still depending on this root, setting "
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"p->tunnel_verdicted == 1", p);
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/* if this is the root and there are more tunnel
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* packets, return this to the pool. It's still referenced
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* by the tunnel packets, and we will return it
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* when we handle them */
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SET_TUNNEL_PKT_VERDICTED(p);
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PACKET_PROFILING_END(p);
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SCMutexUnlock(m);
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SCReturn;
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}
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} else {
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SCLogDebug("NOT IS_TUNNEL_ROOT_PKT, so tunnel pkt");
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/* the p->root != NULL here seems unnecessary: IS_TUNNEL_PKT checks
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* that p->tunnel_pkt == 1, IS_TUNNEL_ROOT_PKT checks that +
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* p->root == NULL. So when we are here p->root can only be
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* non-NULL, right? CLANG thinks differently. May be a FP, but
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* better safe than sorry. VJ */
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if (p->root != NULL && IS_TUNNEL_PKT_VERDICTED(p->root) &&
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TUNNEL_PKT_TPR(p) == 1)
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{
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SCLogDebug("p->root->tunnel_verdicted == 1 && TUNNEL_PKT_TPR(p) == 1");
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/* the root is ready and we are the last tunnel packet,
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* lets enqueue them both. */
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TUNNEL_DECR_PKT_TPR_NOLOCK(p);
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/* handle the root */
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SCLogDebug("setting proot = 1 for root pkt, p->root %p "
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"(tunnel packet %p)", p->root, p);
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proot = 1;
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/* fall through */
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} else {
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/* root not ready yet, so get rid of the tunnel pkt only */
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SCLogDebug("NOT p->root->tunnel_verdicted == 1 && "
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"TUNNEL_PKT_TPR(p) == 1 (%" PRIu32 ")", TUNNEL_PKT_TPR(p));
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TUNNEL_DECR_PKT_TPR_NOLOCK(p);
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/* fall through */
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}
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}
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SCMutexUnlock(m);
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SCLogDebug("tunnel stuff done, move on (proot %d)", proot);
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}
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FlowDeReference(&p->flow);
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/* we're done with the tunnel root now as well */
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if (proot == 1) {
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SCLogDebug("getting rid of root pkt... alloc'd %s", p->root->flags & PKT_ALLOC ? "true" : "false");
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FlowDeReference(&p->root->flow);
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p->root->ReleasePacket(p->root);
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p->root = NULL;
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}
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PACKET_PROFILING_END(p);
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p->ReleasePacket(p);
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SCReturn;
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}
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/**
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* \brief Release all the packets in the queue back to the packetpool. Mainly
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* used by threads that have failed, and wants to return the packets back
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* to the packetpool.
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*
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* \param pq Pointer to the packetqueue from which the packets have to be
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* returned back to the packetpool
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*
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* \warning this function assumes that the pq does not use locking
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*/
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void TmqhReleasePacketsToPacketPool(PacketQueue *pq)
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{
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Packet *p = NULL;
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if (pq == NULL)
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return;
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while ( (p = PacketDequeue(pq)) != NULL)
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TmqhOutputPacketpool(NULL, p);
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return;
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}
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