To be able to add a transaction counter we will need a ThreadVars
in the AppLayerParserParse function.
This function is massively used in unittests
and this result in an long commit.
This is an intrusive change. This patch modifies the way AMATCH
inspection uses locking.
So far, each keyword did it's own locking. This lead to a situation
where a 'alstate' pointer was passed around that was not always
protected by a lock.
This patch moves the locking to the Stateful detection functions.
app-layer.[ch], app-layer-detect-proto.[ch] and app-layer-parser.[ch].
Things addressed in this commit:
- Brings out a proper separation between protocol detection phase and the
parser phase.
- The dns app layer now is registered such that we don't use "dnstcp" and
"dnsudp" in the rules. A user who previously wrote a rule like this -
"alert dnstcp....." or
"alert dnsudp....."
would now have to use,
alert dns (ipproto:tcp;) or
alert udp (app-layer-protocol:dns;) or
alert ip (ipproto:udp; app-layer-protocol:dns;)
The same rules extend to other another such protocol, dcerpc.
- The app layer parser api now takes in the ipproto while registering
callbacks.
- The app inspection/detection engine also takes an ipproto.
- All app layer parser functions now take direction as STREAM_TOSERVER or
STREAM_TOCLIENT, as opposed to 0 or 1, which was taken by some of the
functions.
- FlowInitialize() and FlowRecycle() now resets proto to 0. This is
needed by unittests, which would try to clean the flow, and that would
call the api, AppLayerParserCleanupParserState(), which would try to
clean the app state, but the app layer now needs an ipproto to figure
out which api to internally call to clean the state, and if the ipproto
is 0, it would return without trying to clean the state.
- A lot of unittests are now updated where if they are using a flow and
they need to use the app layer, we would set a flow ipproto.
- The "app-layer" section in the yaml conf has also been updated as well.
The uint8_t *pkt in the Packet structure always points to the memory
immediately following the Packet structure. It is better to simply
calculate that value every time than store the 8 byte pointer.
In debug validation mode, it is required to call application layer
parsing and other functions with a lock on flow. This patch updates
the code to do so.
When handling error case on SCMallog, SCCalloc or SCStrdup
we are in an unlikely case. This patch adds the unlikely()
expression to indicate this to gcc.
This patch has been obtained via coccinelle. The transformation
is the following:
@istested@
identifier x;
statement S1;
identifier func =~ "(SCMalloc|SCStrdup|SCCalloc)";
@@
x = func(...)
... when != x
- if (x == NULL) S1
+ if (unlikely(x == NULL)) S1
Removal of per flow 'aldata' array. It contained a ptr for each ALPROTO. Instead now we have 2 ptrs in the flow: alparser and alstate.
Various cleanups and dead code removal from the app layer API.
Should safe 100+ bytes memory per flow on 64 bit.
Updated lots of unittests to reflect these changes.
For convenience, a massive usage of 'Packet p;' declaration has
been done in the tests function. Although this was completely
legal, this is not possible anymore because of the new Packet
allocation structure. This massive patch modifies all suricata
files to use a SCMalloc allocated pointer to Packet instead.
This patch has been done using coccinelle (http://coccinelle.lip6.fr)
which is a semantic patching tool. This ensures that things like call
to SCFree() should have not been forget because the semantic patch
explicitly forces the call to SCFree(p) before each return. With this
patch all unittests are running fine with a small and a big default
packet size.
Stateful detection for app layer detection keywords, except uricontent. Stores it's partial results in the flow structure. Other modifications:
- Generalize transaction tracking, logging and inspection.
- Adapt http and dcerpc to use the new transaction handling.
- Stream engine now always notifies app layer of a stream eof.
This commit fixes bug #124.
The stream engine memory handling needed updating as it didn't scale. Changes:
- pools can now be initialized to size 0, meaning unlimited
- stream engine uses a memcap setting. Sessions, segments and aldata is part
of this, app layer state isn't.
- memory is accounted using a global int that is spinlocked.
- a counter for sessions that have not been picked up because of memcap was
added.
- all reassembly errors are converted to debug msgs.
- improve locking of application layer handling, making sure that the flow cannot be freed/cleared when the detection engine is still working with it.
- add a check to the app layer detection to make sure that a match function will only inspect an app layer state if it's of the right type.