Store IPv6 decoder vars in a new Packet::l3 section in the packet.
Use inline functions instead of the often multi-layer macro's for
various IPv6 header getters.
Ticket: #6938.
Store IPv4 decoder vars in a new Packet::l3 section in the packet.
Use inline functions instead of the often multi-layer macro's for
various IPv4 header getters.
Ticket: #6938.
Replace it with inline functions. Adds inline functions to
wrap PKT_IS_IPV4/PKT_IS_IPV6.
This is in preparation of removing the macro's, and cleaning up the
header pointers.
Ticket: #5517.
The list of fragments may still contain overlaps, so adding up the
fragment lengths is flawed. Instead track the largest size of
contiguous data that can be re-assembled.
Bug: #6675
Fix the BSD policy case where a subsequent fragment starts before an
original fragment and overlaps the beginning of the original
fragment. In this case the overlapping data from the new fragment is
preferred.
Suricata was preferring the data from the original fragment, but it
should only do that when the original fragment has an offset <= to the
new fragment.
- Adds tests for this case.
Bug: #6669
Instead of breaking the loop when the current fragment does not have
any more fragments, set a flag and continue to the next fragment as
the next fragment may have data that occurs before this fragment, but
overlaps it.
Then break if the next fragment does not overlap the previous.
Bug: #6668
Eve's packet_info.linktype should correctly indicated what the `packet`
field contains. Until now it was using DLT_RAW even if Ethernet or other
L2+ headers were present.
This commit records the datalink of the packet creating the first
fragment, which can include the L2+ header data.
Bug: #6887.
7a044a99ee removed the lines that incremented these defrag
counters, but kept the entities themselves. This commit removes counters
that we judge too complex to maintain, given the current state of the
code, and re-adds incrementing max_hit (memcap related).
Related to
Task #5816
Issue: 2816
This commit increase the number of VLAN layers supported by Suricata
from 2 to 3. 3-layers are dubbed "Q-in-Q-in-Q".
Note that 3 layers are not compliant with any existing standard but are
often seen in larger deployments.
Issue: 5718
This commit switches the majority of time handling to a new type --
SCTime_t -- which is a 64 bit container for time:
- 44 bits -- seconds
- 20 bits -- useconds
Work towards making `suricata-common.h` only introduce system headers
and other things that are independent of complex internal Suricata
data structures.
Update files to compile after this.
Remove special DPDK handling for strlcpy and strlcat, as this caused
many compilation failures w/o including DPDK headers for all files.
Remove packet macros from decode.h and move them into their own file,
turn them into functions and rename them to match our function naming
policy.
Adds a framework for setting exception policies. These would be called
when the engine reaches some kind of exception condition, like hitting
a memcap or some traffic processing error.
The policy gives control over what should happen next: drop the packet,
drop the packet and flow, bypass, etc.
Implements the policy for:
stream: If stream session or reassembly memcaps are hit call the
memcap policy on the packet and flow.
flow: Apply policy when memcap is reached and no flow could be
freed up.
defrag: Apply policy when no tracker could be picked up.
app-layer: Apply ppolicy if a parser reaches an error state.
All options default to 'ignore', which means the default behavior
is unchanged.
Adds commandline options: add simulation options for exceptions. These
are only exposed if compiled with `--enable-debug`.
Ticket: #5214.
Ticket: #5215.
Ticket: #5216.
Ticket: #5218.
Ticket: #5194.
Replaces all patterns of SCLogError() followed by exit() with
FatalError(). Cocci script to do this:
@@
constant C;
constant char[] msg;
@@
- SCLogError(C,
+ FatalError(SC_ERR_FATAL,
msg);
- exit(EXIT_FAILURE);
Closes redmine ticket 3188.
Previously each 'TmSlot' had it's own packet queue that was passed
to the registered SlotFunc as an argument. This was used mostly for
tunnel packets by the decoders and by defrag.
This patch removes that in favor of a single queue in the ThreadVars:
decode_pq. This is the non-locked version of the queue as this is
only a temporary store for handling packets within a thread.
This patch removes the PacketQueue pointer argument from the API.
The new queue can be accessed directly through the ThreadVars
pointer.
Before re-assembling, check that the first fragment is large
enough to contain the IPv4 or IPv6 header to prevent
an out of bounds read (IPv4) or write (IPv6).
Reported-by: Sirko Höer -- Code Intelligence for DCSO.
Bug #3171.
Instead of just marking fragments that have been completely
overlapped and won't be part of the assembled packet, remove
them from the fragment tree when detected.
Set flags by default:
-Wmissing-prototypes
-Wmissing-declarations
-Wstrict-prototypes
-Wwrite-strings
-Wcast-align
-Wbad-function-cast
-Wformat-security
-Wno-format-nonliteral
-Wmissing-format-attribute
-funsigned-char
Fix minor compiler warnings for these new flags on gcc and clang.