Set event at most once per flow, for the first 'wrong' packet.
Add 'tcp.pkt_on_wrong_thread' counter. This is incremented for each
'wrong' packet. Note that the first packet for a flow determines
what thread is 'correct'.
In case of a valid RST on a SYN, the state is switched to 'TCP_CLOSED'.
However, the target of the RST may not have received it, or may not
have accepted it. Also, the RST may have been injected, so the supposed
sender may not actually be aware of the RST that was sent in it's name.
In this case the previous behavior was to switch the state to CLOSED and
accept no further TCP updates or stream reassembly.
This patch changes this. It still switches the state to CLOSED, as this
is by far the most likely to be correct. However, it will reconsider
the state if the receiver continues to talk.
To do this on each state change the previous state will be recorded in
TcpSession::pstate. If a non-RST packet is received after a RST, this
TcpSession::pstate is used to try to continue the conversation.
If the (supposed) sender of the RST is also continueing the conversation
as normal, it's highly likely it didn't send the RST. In this case
a stream event is generated.
Ticket: #2501
Reported-By: Kirill Shipulin
This rule will match on the STREAM_3WHS_ACK_DATA_INJECT, that is
set if we're:
- in IPS mode
- get a data packet from the server
- that matches the exact SEQ/ACK expectations for the 3whs
The action of the rule is set to drop as the stream engine will drop.
So the rule action is actually not needed, but for consistency it
is drop.
Set flags by default:
-Wmissing-prototypes
-Wmissing-declarations
-Wstrict-prototypes
-Wwrite-strings
-Wcast-align
-Wbad-function-cast
-Wformat-security
-Wno-format-nonliteral
-Wmissing-format-attribute
-funsigned-char
Fix minor compiler warnings for these new flags on gcc and clang.
The rules were using the wrong decoder event type, which was
only set in the unlikely event of a complete overlap, which
really had nothing to do with being too large.
Remove FRAG_TOO_LARGE as its no longer being used, an overlap
event is already set in the case where this event would be set.
Cisco Fabric Path is ethernet wrapped in an ethernet like header
with 2 extra bytes. The ethernet type is in the same location
so the ethernet decoder can be used with some validation
for the extra length.
We want to add counters in order to track the number of times we hit a
decode event. A decode event is related to an error in the protocol
decoding over a certain packet.
This patch fist modifies the decode-event list, reordering it in order
to separate single packet events from stream-related events and adding
the prefix "decoder" to decode events.
The counters are created during the decode setup and the relative event
counter is increased every time a packet with the flag PKT_IS_INVALID is
finalized in the decode phase
Implement LINKTYPE_NULL for pcap live and pcap file.
From: http://www.tcpdump.org/linktypes.html
"BSD loopback encapsulation; the link layer header is a 4-byte field,
in host byte order, containing a PF_ value from socket.h for the
network-layer protocol of the packet.
Note that ``host byte order'' is the byte order of the machine on
which the packets are captured, and the PF_ values are for the OS
of the machine on which the packets are captured; if a live capture
is being done, ``host byte order'' is the byte order of the machine
capturing the packets, and the PF_ values are those of the OS of
the machine capturing the packets, but if a ``savefile'' is being
read, the byte order and PF_ values are not necessarily those of
the machine reading the capture file."
Feature ticket #1445
MLD messages should have a hop limit of 1 only. All others are invalid.
Written at MLD talk of Enno Rey, Antonios Atlasis & Jayson Salazar during
Deepsec 2014.
Reported in bug 1238 is an issue where stream reassembly can be
disrupted.
A packet that was in-window, but otherwise unexpected set the
window to a really low value, causing the next *expected* packet
to be considered out of window. This lead to missing data in the
stream reassembly.
The packet was unexpected in various ways:
- it would ack unseen traffic
- it's sequence number would not match the expected next_seq
- set a really low window, while not being a proper window update
Detection however, it greatly hampered by the fact that in case of
packet loss, quite similar packets come in. Alerting in this case
is unwanted. Ignoring/skipping packets in this case as well.
The logic used in this patch is as follows. If:
- the packet is not a window update AND
- packet seq > next_seq AND
- packet acq > next_seq (packet acks unseen data) AND
- packet shrinks window more than it's own data size
THEN set event and skip the packet in the stream engine.
So in case of a segment with no data, any window shrinking is rejected.
Bug #1238.
If a next header / protocol is encountered that we can't handle (yet)
set an event. Disabled the rule by default.
decode-event:ipv6.unknown_next_header;
Move app layer event handling into app-layer-event.[ch].
Convert 'Set' macro's to functions.
Get rid of duplication in Set and SetRaw. Set now calls SetRaw.
Fix potentential int overflow condition in the event storage.
Update callers.
app-layer.[ch], app-layer-detect-proto.[ch] and app-layer-parser.[ch].
Things addressed in this commit:
- Brings out a proper separation between protocol detection phase and the
parser phase.
- The dns app layer now is registered such that we don't use "dnstcp" and
"dnsudp" in the rules. A user who previously wrote a rule like this -
"alert dnstcp....." or
"alert dnsudp....."
would now have to use,
alert dns (ipproto:tcp;) or
alert udp (app-layer-protocol:dns;) or
alert ip (ipproto:udp; app-layer-protocol:dns;)
The same rules extend to other another such protocol, dcerpc.
- The app layer parser api now takes in the ipproto while registering
callbacks.
- The app inspection/detection engine also takes an ipproto.
- All app layer parser functions now take direction as STREAM_TOSERVER or
STREAM_TOCLIENT, as opposed to 0 or 1, which was taken by some of the
functions.
- FlowInitialize() and FlowRecycle() now resets proto to 0. This is
needed by unittests, which would try to clean the flow, and that would
call the api, AppLayerParserCleanupParserState(), which would try to
clean the app state, but the app layer now needs an ipproto to figure
out which api to internally call to clean the state, and if the ipproto
is 0, it would return without trying to clean the state.
- A lot of unittests are now updated where if they are using a flow and
they need to use the app layer, we would set a flow ipproto.
- The "app-layer" section in the yaml conf has also been updated as well.
Until now, when processing the TCP 3 way handshake (3whs), retransmissions
of SYN/ACKs are silently accepted, unless they are different somehow. If
the SEQ or ACK values are different they are considered wrong and events
are set. The stream events rules will match on this.
In some cases, this is wrong. If the client missed the SYN/ACK, the server
may send a different one with a different SEQ. This commit deals with this.
As it is impossible to predict which one the client will accept, each is
added to a list. Then on receiving the final ACK from the 3whs, the list
is checked and the state is updated according to the queued SYN/ACK.
Set event on overlapping data segments that have different data.
Add stream-events option stream-event:reassembly_overlap_different_data and
add an example rule.
Issue 603.