From 2675879ff1e26fd8802d670c2f17884e00f54a7a Mon Sep 17 00:00:00 2001 From: Victor Julien Date: Fri, 9 Sep 2011 09:29:33 +0200 Subject: [PATCH] Engine and stream events only rules can are deonly compat as well. --- src/detect-engine-event.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/detect-engine-event.c b/src/detect-engine-event.c index c49f5fab23..c27c0ca499 100644 --- a/src/detect-engine-event.c +++ b/src/detect-engine-event.c @@ -61,6 +61,7 @@ void DetectEngineEventRegister (void) { sigmatch_table[DETECT_ENGINE_EVENT].Setup = DetectEngineEventSetup; sigmatch_table[DETECT_ENGINE_EVENT].Free = NULL; sigmatch_table[DETECT_ENGINE_EVENT].RegisterTests = EngineEventRegisterTests; + sigmatch_table[DETECT_ENGINE_EVENT].flags |= SIGMATCH_DEONLY_COMPAT; sigmatch_table[DETECT_DECODE_EVENT].name = "decode-event"; sigmatch_table[DETECT_DECODE_EVENT].Match = DetectEngineEventMatch; @@ -72,6 +73,7 @@ void DetectEngineEventRegister (void) { sigmatch_table[DETECT_STREAM_EVENT].Match = DetectEngineEventMatch; sigmatch_table[DETECT_STREAM_EVENT].Setup = DetectStreamEventSetup; sigmatch_table[DETECT_STREAM_EVENT].Free = NULL; + sigmatch_table[DETECT_STREAM_EVENT].flags |= SIGMATCH_DEONLY_COMPAT; const char *eb; int eo;