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pixelfed/app/Jobs/StatusPipeline/NewStatusPipeline.php

136 lines
3.5 KiB
PHP

<?php
namespace App\Jobs\StatusPipeline;
use App\Media;
use App\Status;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
class NewStatusPipeline implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
protected $status;
/**
* Delete the job if its models no longer exist.
*
* @var bool
*/
public $deleteWhenMissingModels = true;
/**
* Increased timeout to handle cloud storage operations
*
* @var int
*/
public $timeout = 30;
/**
* Number of times to attempt the job
*
* @var int
*/
public $tries = 3;
/**
* Backoff periods between retries (in seconds)
*
* @var array
*/
public $backoff = [30, 60, 120];
/**
* Create a new job instance.
*
* @return void
*/
public function __construct(Status $status)
{
$this->status = $status;
}
/**
* Execute the job.
*
* @return void
*/
public function handle()
{
// Skip media check if cloud storage isn't enabled or fast processing is on
if (! config_cache('pixelfed.cloud_storage') || config('pixelfed.media_fast_process')) {
$this->dispatchFederation();
return;
}
// Check for media still processing
$stillProcessing = Media::whereStatusId($this->status->id)
->whereNull('cdn_url')
->exists();
if ($stillProcessing) {
// Get the oldest processing media item
$oldestProcessingMedia = Media::whereStatusId($this->status->id)
->whereNull('cdn_url')
->oldest()
->first();
// If media has been processing for more than 10 minutes, proceed anyway
if ($oldestProcessingMedia && $oldestProcessingMedia->replicated_at && $oldestProcessingMedia->replicated_at->diffInMinutes(now()) > 10) {
if (config('federation.activitypub.delivery.logger.enabled')) {
Log::warning('Media processing timeout for status '.$this->status->id.'. Proceeding with federation.');
}
$this->dispatchFederation();
return;
}
// Release job back to queue with delay of 30 seconds
$this->release(30);
return;
}
// All media processed, proceed with federation
$this->dispatchFederation();
}
/**
* Dispatch the federation job
*
* @return void
*/
protected function dispatchFederation()
{
try {
StatusEntityLexer::dispatch($this->status);
} catch (\Exception $e) {
if (config('federation.activitypub.delivery.logger.enabled')) {
Log::error('Federation dispatch failed for status '.$this->status->id.': '.$e->getMessage());
}
throw $e;
}
}
/**
* Handle a job failure.
*
* @return void
*/
public function failed(\Throwable $exception)
{
if (config('federation.activitypub.delivery.logger.enabled')) {
Log::error('NewStatusPipeline failed for status '.$this->status->id, [
'exception' => $exception->getMessage(),
'trace' => $exception->getTraceAsString(),
]);
}
}
}