import React, { memo, useEffect, useRef, useMemo } from 'react'; import { useDebounce } from 'use-debounce'; import CanvasPlayer from './CanvasPlayer'; const Canvas = memo(({ rotate, filePath, width, height, playerTime, streamIndex, commandedTime, playing }) => { const canvasRef = useRef(); const canvasPlayer = useMemo(() => CanvasPlayer({ path: filePath, width, height, streamIndex, getCanvas: () => canvasRef.current }), [filePath, width, height, streamIndex]); useEffect(() => () => { canvasPlayer.terminate(); }, [canvasPlayer]); const state = useMemo(() => { if (playing) { return { time: commandedTime, playing }; } return { time: playerTime, playing }; }, [commandedTime, playerTime, playing]); const [debouncedState, { cancel }] = useDebounce(state, 300, { leading: true, equalityFn: ({ time: time1, playing: playing1 }, { time: time2, playing: playing2 }) => time1 === time2 && playing1 === playing2 }); /* useEffect(() => { console.log('state', state); }, [state]); */ useEffect(() => () => { cancel(); }, [cancel]); useEffect(() => { // console.log('debouncedState', debouncedState); if (debouncedState.time == null) return; if (debouncedState.playing) { canvasPlayer.play(debouncedState.time); } else { canvasPlayer.pause(debouncedState.time); } }, [debouncedState, canvasPlayer]); const canvasStyle = useMemo(() => ({ display: 'block', width: '100%', height: '100%', objectFit: 'contain', transform: rotate ? `rotate(${rotate}deg)` : undefined }), [rotate]); return (