Height more stable

pull/4/head
reven 5 years ago
parent 168472a29a
commit 82795336d3

@ -10,6 +10,9 @@ import FishUI 1.0 as FishUI
Item {
id: root
width: launcher.screenRect.width
height: launcher.screenRect.height
property real horizontalSpacing: root.width * 0.01 * Screen.devicePixelRatio
property real verticalSpacing: root.height * 0.01 * Screen.devicePixelRatio

@ -37,8 +37,8 @@ Launcher::Launcher(QQuickView *w)
engine()->rootContext()->setContextProperty("launcher", this);
setFlags(Qt::FramelessWindowHint);
setResizeMode(QQuickView::SizeRootObjectToView);
setFlags(Qt::FramelessWindowHint | Qt::Tool);
setResizeMode(QQuickView::SizeViewToRootObject);
setClearBeforeRendering(true);
setScreen(qApp->primaryScreen());
onGeometryChanged();
@ -50,7 +50,6 @@ Launcher::Launcher(QQuickView *w)
connect(qApp->primaryScreen(), &QScreen::virtualGeometryChanged, this, &Launcher::onGeometryChanged);
connect(qApp->primaryScreen(), &QScreen::geometryChanged, this, &Launcher::onGeometryChanged);
connect(qApp->primaryScreen(), &QScreen::availableGeometryChanged, this, &Launcher::onAvailableGeometryChanged);
connect(this, &QQuickView::activeChanged, this, &Launcher::onActiveChanged);
}

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