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duckstation/src/core
Connor McLaughlin dad63f2303 GPU: Run draw clock at sysclk * 2 6 years ago
..
CMakeLists.txt Controller: Add NeGcon support 6 years ago
analog_controller.cpp AnalogController: Fix inverted motor binding 6 years ago
analog_controller.h AnalogController: Show controller number in OSD messages 6 years ago
bios.cpp
bios.h
bus.cpp Bus: Further tweaks to access timing 6 years ago
bus.h Bus: Adjust memory access and MMIO timing 6 years ago
bus.inl Bus: Further tweaks to access timing 6 years ago
cdrom.cpp CDROM: Fix double-reads hitting incorrect sector again 6 years ago
cdrom.h CDROM: Fix double-reads hitting incorrect sector again 6 years ago
cdrom_async_reader.cpp CDROM: Update position while seeking for GetlocP 6 years ago
cdrom_async_reader.h CDROM: Update position while seeking for GetlocP 6 years ago
controller.cpp Controller: Add NeGcon support 6 years ago
controller.h AnalogController: Show controller number in OSD messages 6 years ago
core.vcxproj Fix MSVC build 6 years ago
core.vcxproj.filters Fix MSVC build 6 years ago
cpu_code_cache.cpp
cpu_code_cache.h
cpu_core.cpp CPU: Fix broken exception logging from YBaseLib removal 6 years ago
cpu_core.h
cpu_core.inl
cpu_disasm.cpp
cpu_disasm.h
cpu_recompiler_code_generator.cpp
cpu_recompiler_code_generator.h
cpu_recompiler_code_generator_aarch64.cpp
cpu_recompiler_code_generator_generic.cpp
cpu_recompiler_code_generator_x64.cpp
cpu_recompiler_register_cache.cpp
cpu_recompiler_register_cache.h
cpu_recompiler_thunks.cpp
cpu_recompiler_thunks.h
cpu_recompiler_types.h
cpu_types.cpp
cpu_types.h
digital_controller.cpp
digital_controller.h
dma.cpp DMA: Run manual channels while halted 6 years ago
dma.h Settings: Make DMA performance parameters tweakable 6 years ago
game_list.cpp GameList: Ignore all whitespace characters in SYSTEM.CNF 6 years ago
game_list.h GameList: Support exporting XML snippets for compatibility info 6 years ago
gpu.cpp GPU: Run draw clock at sysclk * 2 6 years ago
gpu.h GPU: Run draw clock at sysclk * 2 6 years ago
gpu_commands.cpp GPU: Run draw clock at sysclk * 2 6 years ago
gpu_hw.cpp GPU/HW: Clear dirty rectangle when updating shadow texture 6 years ago
gpu_hw.h GPU/HW: Clear dirty rectangle when updating shadow texture 6 years ago
gpu_hw_d3d11.cpp GPU/HW: Clear dirty rectangle when updating shadow texture 6 years ago
gpu_hw_d3d11.h GPU: Implement non-interleaved interlaced rendering 6 years ago
gpu_hw_opengl.cpp GPU/HW: Clear dirty rectangle when updating shadow texture 6 years ago
gpu_hw_opengl.h GPU: Implement non-interleaved interlaced rendering 6 years ago
gpu_hw_shadergen.cpp GPU/D3D11: Fix mask test in same vertex batch 6 years ago
gpu_hw_shadergen.h GPU: Implement non-interleaved interlaced rendering 6 years ago
gpu_sw.cpp GPU/HW: Interlace at native resolution rather than 1x 6 years ago
gpu_sw.h GPU: Implement non-interleaved interlaced rendering 6 years ago
gte.cpp GTE: Fix buggy MVMVA instruction 6 years ago
gte.h GTE: Fix buggy MVMVA instruction 6 years ago
gte.inl
gte_types.h
host_display.cpp HostDisplay: Add an interface for setting software cursor 6 years ago
host_display.h HostDisplay: Add an interface for setting software cursor 6 years ago
host_interface.cpp Move most helper logic from base HostInterface to FrontendCommon 6 years ago
host_interface.h Move most helper logic from base HostInterface to FrontendCommon 6 years ago
interrupt_controller.cpp
interrupt_controller.h
mdec.cpp
mdec.h
memory_card.cpp Move most helper logic from base HostInterface to FrontendCommon 6 years ago
memory_card.h
namco_guncon.cpp HostInterface: Add software cursor mode 6 years ago
namco_guncon.h Controller: Add emulation of Namco GunCon 6 years ago
negcon.cpp Controller: Add NeGcon support 6 years ago
negcon.h Controller: Add NeGcon support 6 years ago
pad.cpp System: Add option to disable loading memory cards from save states 6 years ago
pad.h
playstation_mouse.cpp Controller: Add basic PlayStation Mouse support 6 years ago
playstation_mouse.h Controller: Add basic PlayStation Mouse support 6 years ago
psf_loader.cpp
psf_loader.h
save_state_version.h GPU: Use correct clocks for NTSC region 6 years ago
settings.cpp Move most helper logic from base HostInterface to FrontendCommon 6 years ago
settings.h HostInterface: Add software cursor mode 6 years ago
sio.cpp
sio.h
spu.cpp AudioStream: Replace buffer queue with ring buffer 6 years ago
spu.h SPU: Update ADSR envelope when register changes 6 years ago
system.cpp GPU: Fix double shader compilation 6 years ago
system.h Move most helper logic from base HostInterface to FrontendCommon 6 years ago
timers.cpp GPU: Run draw clock at sysclk * 2 6 years ago
timers.h GPU: Fix timer 1 IRQs sometimes triggering late 6 years ago
timing_event.cpp
timing_event.h
types.h Controller: Add NeGcon support 6 years ago