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duckstation/src/common/gl
Connor McLaughlin d2ca454576 Sync filesystem.h/path.h 3 years ago
..
context.cpp Sync filesystem.h/path.h 3 years ago
context.h WIN32 macro -> _WIN32 4 years ago
context_agl.h Sync filesystem.h/path.h 3 years ago
context_agl.mm Sync filesystem.h/path.h 3 years ago
context_egl.cpp GL/Context: Better handle resizing with GLX 5 years ago
context_egl.h GL/Context: Ensure context is destroyed before GBM device 5 years ago
context_egl_android.cpp GLContext: Fix Android context creation 5 years ago
context_egl_android.h GLContext: Fix Android context creation 5 years ago
context_egl_fbdev.cpp GL: Add missing context_egl_fbdev files 5 years ago
context_egl_fbdev.h GL: Add missing context_egl_fbdev files 5 years ago
context_egl_gbm.cpp DRMDisplay: Restore previous framebuffer on shutdown 4 years ago
context_egl_gbm.h HostDisplay: Support refresh rate queries on all platforms except Mac 5 years ago
context_egl_wayland.cpp Fix a bunch of compiler warnings 5 years ago
context_egl_wayland.h GL: Fix window resize not applying under Wayland 5 years ago
context_egl_x11.cpp
context_egl_x11.h
context_glx.cpp GL/Context: Better handle resizing with GLX 5 years ago
context_glx.h GL/Context: Fix crash in some GLX drivers 5 years ago
context_wgl.cpp Sync filesystem.h/path.h 3 years ago
context_wgl.h Sync filesystem.h/path.h 3 years ago
loader.h Sync filesystem.h/path.h 3 years ago
program.cpp Fix possible log formatting errors. 5 years ago
program.h Sync filesystem.h/path.h 3 years ago
shader_cache.cpp ShaderCache: Add a data version field 5 years ago
shader_cache.h ShaderCache: Add a data version field 5 years ago
stream_buffer.cpp GL/StreamBuffer: Support non-coherent mappings 5 years ago
stream_buffer.h Sync filesystem.h/path.h 3 years ago
texture.cpp GL/Texture: Don't set max level on GLES2 4 years ago
texture.h Sync filesystem.h/path.h 3 years ago
x11_window.cpp GL/ContextGLX: Add additional logging 5 years ago
x11_window.h