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duckstation/src
Stenzek b180b26728
GPU: Rework "All Borders" cropping to be aspect correct
The "All Borders" crop mode was previously creating an aspect ratio that
was completely incorrect when using modes outside of Auto/4:3. We now
scale the aspect ratio relative to the PAL/NTSC aspect ratio to account
for this, regardless of how much of a border the game configures.

Overscan cropping also produced an incorrect aspect ratio outside of 4:3
mode, resulting in minor horizontal stretching. It is now correct,
however, this results in black borders being added in 16:9 for most
games.

To remove these borders, you have two options:

 - Use the "Stretch to Fill" aspect ratio. This will scale the GTE
   aspect ratio to fill the screen.

 - Use the "Only Overscan Area (Aspect Uncorrected)" crop mode. This
   mode retains the "old" behaviour, resulting in a stretched image.
12 months ago
..
common GPUDevice: Support generating mipmaps 12 months ago
common-tests Misc: Fix alignment errors on ARM32 12 months ago
core GPU: Rework "All Borders" cropping to be aspect correct 12 months ago
duckstation-qt GPU: Rework "All Borders" cropping to be aspect correct 12 months ago
duckstation-regtest ImGuiManager: Plumb through clipboard access 12 months ago
scmversion Misc: Update copyright headers 1 year ago
updater Log: Replace channel string search with bitset 1 year ago
util Image: Support decompressing BC1-7 12 months ago
CMakeLists.txt