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			231 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
			
		
		
	
	
			231 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
////////////////////////////////////////////////////////////////////////////////
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///
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/// 'FIFOSamplePipe' : An abstract base class for classes that manipulate sound
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/// samples by operating like a first-in-first-out pipe: New samples are fed
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/// into one end of the pipe with the 'putSamples' function, and the processed
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/// samples are received from the other end with the 'receiveSamples' function.
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///
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/// 'FIFOProcessor' : A base class for classes the do signal processing with 
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/// the samples while operating like a first-in-first-out pipe. When samples
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/// are input with the 'putSamples' function, the class processes them
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/// and moves the processed samples to the given 'output' pipe object, which
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/// may be either another processing stage, or a fifo sample buffer object.
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///
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/// Author        : Copyright (c) Olli Parviainen
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/// Author e-mail : oparviai 'at' iki.fi
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/// SoundTouch WWW: http://www.surina.net/soundtouch
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// License :
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//
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//  SoundTouch audio processing library
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//  Copyright (c) Olli Parviainen
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//
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//  This library is free software; you can redistribute it and/or
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//  modify it under the terms of the GNU Lesser General Public
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//  License as published by the Free Software Foundation; either
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//  version 2.1 of the License, or (at your option) any later version.
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//
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//  This library is distributed in the hope that it will be useful,
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//  but WITHOUT ANY WARRANTY; without even the implied warranty of
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//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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//  Lesser General Public License for more details.
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//
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//  You should have received a copy of the GNU Lesser General Public
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//  License along with this library; if not, write to the Free Software
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//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#ifndef FIFOSamplePipe_H
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#define FIFOSamplePipe_H
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#include <assert.h>
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#include <stdlib.h>
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#include "STTypes.h"
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namespace soundtouch
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{
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/// Abstract base class for FIFO (first-in-first-out) sample processing classes.
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class FIFOSamplePipe
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{
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protected:
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    bool verifyNumberOfChannels(int nChannels) const
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    {
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        if ((nChannels > 0) && (nChannels <= SOUNDTOUCH_MAX_CHANNELS))
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        {
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            return true;
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        }
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        ST_THROW_RT_ERROR("Error: Illegal number of channels");
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        return false;
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    }
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public:
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    // virtual default destructor
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    virtual ~FIFOSamplePipe() {}
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    /// Returns a pointer to the beginning of the output samples. 
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    /// This function is provided for accessing the output samples directly. 
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    /// Please be careful for not to corrupt the book-keeping!
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    ///
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    /// When using this function to output samples, also remember to 'remove' the
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    /// output samples from the buffer by calling the 
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    /// 'receiveSamples(numSamples)' function
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    virtual SAMPLETYPE *ptrBegin() = 0;
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    /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
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    /// the sample buffer.
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    virtual void putSamples(const SAMPLETYPE *samples,  ///< Pointer to samples.
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                            uint numSamples             ///< Number of samples to insert.
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                            ) = 0;
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    // Moves samples from the 'other' pipe instance to this instance.
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    void moveSamples(FIFOSamplePipe &other  ///< Other pipe instance where from the receive the data.
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         )
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    {
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        int oNumSamples = other.numSamples();
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        putSamples(other.ptrBegin(), oNumSamples);
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        other.receiveSamples(oNumSamples);
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    };
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    /// Output samples from beginning of the sample buffer. Copies requested samples to 
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    /// output buffer and removes them from the sample buffer. If there are less than 
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    /// 'numsample' samples in the buffer, returns all that available.
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    ///
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    /// \return Number of samples returned.
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    virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
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                                uint maxSamples                 ///< How many samples to receive at max.
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                                ) = 0;
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    /// Adjusts book-keeping so that given number of samples are removed from beginning of the 
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    /// sample buffer without copying them anywhere. 
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    ///
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    /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
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    /// with 'ptrBegin' function.
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    virtual uint receiveSamples(uint maxSamples   ///< Remove this many samples from the beginning of pipe.
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                                ) = 0;
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    /// Returns number of samples currently available.
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    virtual uint numSamples() const = 0;
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    // Returns nonzero if there aren't any samples available for outputting.
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    virtual int isEmpty() const = 0;
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    /// Clears all the samples.
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    virtual void clear() = 0;
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    /// allow trimming (downwards) amount of samples in pipeline.
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    /// Returns adjusted amount of samples
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    virtual uint adjustAmountOfSamples(uint numSamples) = 0;
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};
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/// Base-class for sound processing routines working in FIFO principle. With this base 
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/// class it's easy to implement sound processing stages that can be chained together,
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/// so that samples that are fed into beginning of the pipe automatically go through 
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/// all the processing stages.
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///
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/// When samples are input to this class, they're first processed and then put to 
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/// the FIFO pipe that's defined as output of this class. This output pipe can be
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/// either other processing stage or a FIFO sample buffer.
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class FIFOProcessor :public FIFOSamplePipe
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{
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protected:
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    /// Internal pipe where processed samples are put.
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    FIFOSamplePipe *output;
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    /// Sets output pipe.
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    void setOutPipe(FIFOSamplePipe *pOutput)
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    {
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        assert(output == NULL);
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        assert(pOutput != NULL);
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        output = pOutput;
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    }
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    /// Constructor. Doesn't define output pipe; it has to be set be 
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    /// 'setOutPipe' function.
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    FIFOProcessor()
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    {
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        output = NULL;
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    }
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    /// Constructor. Configures output pipe.
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    FIFOProcessor(FIFOSamplePipe *pOutput   ///< Output pipe.
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                 )
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    {
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        output = pOutput;
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    }
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    /// Destructor.
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    virtual ~FIFOProcessor() override
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    {
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    }
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    /// Returns a pointer to the beginning of the output samples. 
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    /// This function is provided for accessing the output samples directly. 
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    /// Please be careful for not to corrupt the book-keeping!
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    ///
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    /// When using this function to output samples, also remember to 'remove' the
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    /// output samples from the buffer by calling the 
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    /// 'receiveSamples(numSamples)' function
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    virtual SAMPLETYPE *ptrBegin() override
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    {
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        return output->ptrBegin();
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    }
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public:
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    /// Output samples from beginning of the sample buffer. Copies requested samples to 
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    /// output buffer and removes them from the sample buffer. If there are less than 
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    /// 'numsample' samples in the buffer, returns all that available.
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    ///
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    /// \return Number of samples returned.
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    virtual uint receiveSamples(SAMPLETYPE *outBuffer, ///< Buffer where to copy output samples.
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                                uint maxSamples                    ///< How many samples to receive at max.
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                                ) override
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    {
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        return output->receiveSamples(outBuffer, maxSamples);
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    }
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    /// Adjusts book-keeping so that given number of samples are removed from beginning of the 
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    /// sample buffer without copying them anywhere. 
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    ///
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    /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
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    /// with 'ptrBegin' function.
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    virtual uint receiveSamples(uint maxSamples   ///< Remove this many samples from the beginning of pipe.
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                                ) override
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    {
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        return output->receiveSamples(maxSamples);
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    }
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    /// Returns number of samples currently available.
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    virtual uint numSamples() const override
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    {
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        return output->numSamples();
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    }
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    /// Returns nonzero if there aren't any samples available for outputting.
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    virtual int isEmpty() const override
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    {
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        return output->isEmpty();
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    }
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    /// allow trimming (downwards) amount of samples in pipeline.
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    /// Returns adjusted amount of samples
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    virtual uint adjustAmountOfSamples(uint numSamples) override
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    {
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        return output->adjustAmountOfSamples(numSamples);
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    }
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};
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}
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#endif
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