Commit Graph

  • 6cb4d4aca9 GameDB: Fix number of players for Syphon Filter 2 & 3 Davide Pesavento 2025-06-16 00:26:32 -0400
  • 37de944cb0 GameDatabase: Add three missing settings to compatibility report Davide Pesavento 2025-06-15 21:51:43 -0400
  • 8f1e1fdb90 GameDatabase: Missing newline in compatibility report Davide Pesavento 2025-06-15 16:10:04 -0400
  • f5c3280202
    ImGuiOverlays: Remove unused code Stenzek 2025-06-15 13:58:09 +1000
  • 4616dd3293
    Qt: Avoid heap string copy for each context menu action Stenzek 2025-06-15 13:57:05 +1000
  • 97f41d7ede Add images md-images Stenzek 2021-01-31 18:10:03 +1000
  • 308bc5f356
    ImGuiOverlays: Warning fixes Stenzek 2025-06-15 13:31:46 +1000
  • 35a8bfa469
    FullscreenUI: Warning fixes Stenzek 2025-06-15 13:31:43 +1000
  • 0c8cf0a4d7
    Qt: Fix incorrect help text Stenzek 2025-06-15 13:23:36 +1000
  • 466ccc5d88
    CI: Use maximum compression for zip builds Stenzek 2025-06-15 13:20:05 +1000
  • 7f066c2864
    ImGuiOverlays: Fix display with only GPU/latency stats Stenzek 2025-06-15 13:12:53 +1000
  • 61f3f86bbc
    GameDB: exclude analog support for Final Fantasy Origins (#3449) bl@ck_m@ge 2025-06-15 06:24:02 +0300
  • 42bf2b3360
    update the Simple-Chinese translation to latest. (#3448) zkdpower 2025-06-15 11:23:49 +0800
  • be3182a615
    GameDB: exclude analog support for Final Fantasy Origins bl@ck_m@ge 2025-06-14 22:51:54 +0300
  • bd3277288a
    update the Simple-Chinese translation to latest. zkdpower 2025-06-14 17:35:33 +0800
  • c32e590808
    Qt: Don't hold lock while game list context menu active Stenzek 2025-06-14 15:08:45 +1000
  • 20b353535d
    ImGuiOverlays: Backport condition tidy-up Stenzek 2025-06-14 15:08:22 +1000
  • ba6309c458
    FullscreenUI: Keep a one-deep previous window stack Stenzek 2025-06-14 14:39:20 +1000
  • 1a39dece6a
    FullscreenUI: Don't tint background in landing/game list Stenzek 2025-06-14 14:33:05 +1000
  • 3a7cbc20d9
    FullscreenUI: Use horizotal layout for about dialog Stenzek 2025-06-14 14:10:29 +1000
  • e19817c7f9
    README: Fix typo Stenzek 2025-06-14 13:42:02 +1000
  • 233c342d68
    README: Recommend AppImage over Flatpak Stenzek 2025-06-14 13:37:25 +1000
  • 3ba05f182f
    Qt: Use same size for serial across platforms Stenzek 2025-06-14 13:25:50 +1000
  • b98d521ff9
    ImGuiOverlays: Draw larger status indicator icons Stenzek 2025-06-14 13:25:11 +1000
  • bf4a89e82e
    Qt: Use GameList::FormatTimespan() Stenzek 2025-06-14 13:12:19 +1000
  • 9ffded0e73
    SmallString: Fix size bug in assign(SmallStringBase&&) Stenzek 2025-06-14 13:12:02 +1000
  • a31d67921b
    SmallString: Use L instead of L+1 Stenzek 2025-06-14 13:11:37 +1000
  • 70225f8345 Always use CTAD with std::unique_lock Davide Pesavento 2025-06-12 20:40:11 -0400
  • 2c7d07b245 Qt: Implement reset play time for disc sets Davide Pesavento 2025-06-12 02:22:52 -0400
  • 74838e9bd8
    Atualização Português do Brasil (#3444) Anderson Cardoso 2025-06-14 00:09:28 -0300
  • bb76d7cce8
    Update Indonesian Translation (#3445) KamFretoZ 2025-06-14 10:09:18 +0700
  • 873c7c9dc3 Qt: Right align size columns in game list view Davide Pesavento 2025-06-13 18:40:16 -0400
  • 00330ca391 Qt: Avoid truncating Serial column in game list view on macOS Davide Pesavento 2025-06-13 18:10:03 -0400
  • 5dc55bb4a1
    Qt: Avoid showing "0 minutes" of played time (#3447) Davide Pesavento 2025-06-13 23:00:19 -0400
  • 27a7146e46 Qt: Avoid showing "0 minutes" of played time Davide Pesavento 2025-06-13 22:20:22 -0400
  • ea928ed89a Qt: Right align size columns in game list view Davide Pesavento 2025-06-13 18:40:16 -0400
  • 19525972e2 Qt: Avoid truncating Serial column in game list view on macOS Davide Pesavento 2025-06-13 18:10:03 -0400
  • 850535a381 Always use CTAD with std::unique_lock Davide Pesavento 2025-06-12 20:40:11 -0400
  • b28e69b27a Qt: Implement reset play time for disc sets Davide Pesavento 2025-06-12 02:22:52 -0400
  • 9c4e15ef1c
    Host: Remove now-unused ReadCompressedResourceFile() Stenzek 2025-06-14 02:25:43 +1000
  • 9ff3edd317
    Qt: Disable unmaintained translations Stenzek 2025-06-14 02:24:13 +1000
  • 0cf5618a05
    FullscreenUI: Fix crash in JogCon controller settings Stenzek 2025-06-14 02:21:51 +1000
  • 65ed9b51ab
    Data: Fix glyph conflict with vibration icon Stenzek 2025-06-14 02:21:19 +1000
  • 0026615eb9
    Data: Remove unused base fonts Stenzek 2025-06-14 01:58:08 +1000
  • c06da318d6
    FullscreenUI: Fix trophy placement on non-square covers Stenzek 2025-06-14 01:22:21 +1000
  • 06da45b3f2
    FullscreenUI: Polish dialogs Stenzek 2025-06-14 01:19:46 +1000
  • 77457a3b1d
    ImGuiManager: Switch to dynamic fonts Stenzek 2025-04-12 19:51:28 +1000
  • 13bdecca76 Update Indonesian Translation KamFretoZ 2025-06-13 21:29:58 +0700
  • c203242659
    Atualização Português do Brasil Anderson Cardoso 2025-06-13 10:36:40 -0300
  • 5945153e67
    Data: Add variable weight fonts Stenzek 2025-06-13 22:37:11 +1000
  • 9c4aaca7c8
    FullscreenUI: Avoid losing game list selection inbetween mouse move and popups Stenzek 2025-06-13 21:42:40 +1000
  • a2d351ca90
    FullscreenUI: Improve title truncation in game grid Stenzek 2025-06-13 21:26:51 +1000
  • 39a5bd6e54
    FullscreenUI: Remove padding from CD icon Stenzek 2025-06-13 21:26:29 +1000
  • 94b88fad23
    GPU/HW: Avoid texture filter dual-source output when unnecessary Stenzek 2025-06-13 21:02:05 +1000
  • d37048e4e4
    FullscreenUI: Fix animation glitch on choice select Stenzek 2025-06-13 20:54:50 +1000
  • a8db46a6b8
    GPU/HW: Use signed difference in luma_distance() Stenzek 2025-06-13 20:54:00 +1000
  • ac0c4544e1
    GPU/HW: Work around fxc uninitialized variable false positive Stenzek 2025-06-13 20:23:48 +1000
  • 824b91a1f8
    GPU/HW: Split MMPX to MMPX and MMPX Enhanced Stenzek 2025-06-13 16:42:32 +1000
  • 98798fec66
    mmpx enhance (#3443) crashGG 2025-06-13 09:34:54 +0300
  • 9112e38f4e
    GPUDevice: Fix incorrect close call during symbol lookup v0.1-9114 old-dev Stenzek 2025-06-13 16:29:04 +1000
  • 8b58a4d1c7 mmpx enhance crashGG 2025-06-10 17:07:11 +0300
  • 36b869003a Qt: Use standard key sequences for main window shortcuts Davide Pesavento 2025-06-10 12:38:01 -0400
  • e45c04e0dd Qt: Simplify grid layout in game summary widget Davide Pesavento 2025-06-10 01:24:01 -0400
  • 5ea64810dc Qt: Consistently use QToolButton for "restore default" action Davide Pesavento 2025-06-10 01:20:36 -0400
  • c964f0d09f Qt: Use standard key sequences for main window shortcuts Davide Pesavento 2025-06-10 12:38:01 -0400
  • 8474a5f86b Qt: Simplify grid layout in game summary widget Davide Pesavento 2025-06-10 01:24:01 -0400
  • 1a5bab5b92 Qt: Consistently use QToolButton for "restore default" action Davide Pesavento 2025-06-10 01:20:36 -0400
  • 7752b2bd2d Qt: Remove redundant nested layouts Davide Pesavento 2025-06-09 00:03:32 -0400
  • c7052a1903 Qt: Use restart-line icon for "restore defaults" buttons Davide Pesavento 2025-06-08 19:32:31 -0400
  • a4977f986c Qt: Add icons to buttons in patch settings widget Davide Pesavento 2025-06-08 18:45:42 -0400
  • ba78714d4f Qt: More consistent icon handling Davide Pesavento 2025-06-08 17:21:22 -0400
  • a8aece81a1 Qt: Remove redundant nested layouts Davide Pesavento 2025-06-09 00:03:32 -0400
  • 60a826a608 Qt: Use restart-line icon for "restore defaults" buttons Davide Pesavento 2025-06-08 19:32:31 -0400
  • c3fdbcca81 Qt: Add icons to buttons in patch settings widget Davide Pesavento 2025-06-08 18:45:42 -0400
  • ba54486864 Qt: More consistent icon handling Davide Pesavento 2025-06-08 17:21:22 -0400
  • 5eb8578edc
    System: Save undo state on reset Stenzek 2025-06-08 17:08:52 +1000
  • cb2dfabeeb
    Qt: Backport undo load state timestamps Stenzek 2025-06-08 17:08:33 +1000
  • 29e55a2e5b
    FullscreenUI: Use system scroll rate and layout scale Stenzek 2025-06-08 16:49:26 +1000
  • 38aebd0a3e
    dep/imgui: Add overridable scroll rate Stenzek 2025-06-08 16:40:46 +1000
  • bd9e206165
    FullscreenUI: Fix layout calculations in game grid Stenzek 2025-06-08 12:02:02 +1000
  • 8d2dec4632
    Updated Swedish translation (#3439) Daniel Nylander 2025-06-08 10:03:56 +0800
  • 595f8d0624
    Atualização Português do Brasil (#3438) Anderson Cardoso 2025-06-07 23:03:43 -0300
  • 2326fc20d1
    README: Fix typo (#3437) Davide Pesavento 2025-06-07 22:03:25 -0400
  • 0ed665b008
    Updated Swedish translation Daniel Nylander 2025-06-07 22:59:24 +0800
  • bd6a16c428 README: Fix typo Davide Pesavento 2025-06-05 13:26:24 -0400
  • 4ee5df17e4
    Atualização Português do Brasil Anderson Cardoso 2025-06-05 14:52:59 -0300
  • 6bea16b6eb
    INISettingsInterface: Only set changed if the value actually changes Stenzek 2025-06-05 20:39:07 +1000
  • 5f2355510b
    Qt: Only write settings ini if it is changed Stenzek 2025-06-05 20:37:51 +1000
  • d0b7d9d027
    Host: Get rid of base settings interface indirection Stenzek 2025-06-05 20:36:31 +1000
  • 9cd371d5ff
    SettingsInterface: Drop some unused virtual methods Stenzek 2025-06-05 20:28:56 +1000
  • 59f7d0b2ff
    Cheats: Fix compiler warnings Stenzek 2025-06-05 19:57:39 +1000
  • d54077e345
    Achievements: Add 'Refresh Progress' option Stenzek 2025-06-05 19:56:55 +1000
  • 0a0379f31f
    Qt: Make game list scrollbar only visible as-needed Stenzek 2025-06-05 19:17:07 +1000
  • 95e085584c
    Qt: Move list/grid setup to subclasses Stenzek 2025-06-05 19:06:00 +1000
  • 808c51b3ce
    CMake: Bump version requirements Stenzek 2025-06-05 17:48:05 +1000
  • f518b8492c
    Deps: Version updates Stenzek 2025-06-05 17:41:10 +1000
  • 22089e9b75
    Qt: Improve game grid layout calculations Stenzek 2025-06-05 17:23:14 +1000
  • cb751b0990
    Data: Update SDL controller database Stenzek 2025-06-05 13:34:38 +1000
  • 0205f9fa04
    Achievements: Update progress database unconditionally on unlock Stenzek 2025-06-05 13:33:25 +1000
  • 2f2dcb43cc
    GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436) BlueInterlude 2025-06-03 13:13:10 -0400