Commit Graph

6507 Commits (d1eed892924a63e4b3a75c8c6129f41642c04cf5)

Author SHA1 Message Date
Stenzek 1ffd2f4149
Qt/Debugger: Improve row scrolling
Don't center the current PC unless we're going off screen, or requested
a specific address.
1 year ago
Anderson Cardoso fbb92e9225
Atualização Português do Brasil
Atualizado para a última versão.

PS: Refente a recente mudança na licença do emulador
Comentado aqui #3295 da minha parte fica liberado a alteração por parte do desenvolvedor de coisas que faço e/ou fiz: ícones, temas, traduções alguns ajustes antigos e afins para que fique de acordo com a modificação da licença atual.

PS: Regarding the recent change in the emulator license
Commented here #3295 on my part, the developer is allowed to change things that I do and/or have done:

Icons, themes, translations, some old adjustments and the like so that they are in accordance with the change in the current license.
1 year ago
Stenzek 6d637127f2
Qt: Fix memory view colours in light themes 1 year ago
Stenzek 350cf7ee32
GPUDevice: Use suffixed shaderc libname
Avoids conflicts with other installations of shaderc, e.g. the Vulkan
SDK, which might be in the user's LD_LIBRARY_PATH.
1 year ago
Stenzek d28f0fa4e6
Qt: Enable word wrap in Settings window list 1 year ago
Stenzek e17eaf77dd
ImGuiFullscreen: Disable border animation when smooth scrolling is off 1 year ago
Stenzek e03deb4928
System: Set realtime constraints on MacOS
Significantly improves frame timing/pacing, now it is a
flat line on my 2023 MBP like other platforms.
1 year ago
Stenzek d330dca38a
MetalDevice: Use CocoaTools methods 1 year ago
Stenzek d981dc7471
MetalDevice: Implement pipeline cache 1 year ago
Stenzek ad67ab7ec3
MetalDevice: Use TranspileAndCreateShaderFromSource() 1 year ago
Stenzek 6f31e562a0
MetalDevice: Implement timed present 1 year ago
Stenzek f2720b98dd
System: Reduce force-displayed-warning scope
Please don't make me regret this.
1 year ago
Stenzek ddcb0cb541
Misc: Warning fixes 1 year ago
KamFretoZ d7ce028a42
Qt: Make Virtual Controller List Word Wrapped 1 year ago
KamFretoZ 66b4391ab9
Qt: Tweak Grey Matter Theme 1 year ago
KamFretoZ b6414756e5
Qt: Expand Controller List Width 1 year ago
KamFretoZ 065beff2da
Qt: Rename NeGcon Rumble controller name 1 year ago
KamFretoZ 0abd7c0524
Qt: Expand Controller Profile Dropdown Width 1 year ago
Stenzek 20b4581bbe
Settings: Remove second source of truth for OSD notifications
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
1 year ago
Stenzek 2813b4bece
Achievements: Open profile on leaderboard selection 1 year ago
Stenzek 6c3f33804f
ImGuiFullscreen: Fix whole menu being unscrollable
If the first/last menu items were not enabled, e.g. settings pages
1 year ago
Stenzek 891d5cefbe
ImGuiFullscreen: Allow smooth scrolling 1 year ago
Stenzek e93dea5ad8
SPU: Connect 0x1F801DB8/0x1F801DBA writes
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
1 year ago
Stenzek d1770b616f
Settings: Default console logging to running from TTY 1 year ago
Stenzek fe9d06a194
Qt/Debugger: Snap code view to center on goto address 1 year ago
Stenzek 936c945e73
Qt/Debugger: Highlight selection on dump address 1 year ago
Stenzek c633a6bacc
Qt/Debugger: Invalidate blocks on manual memory edit
Ensures recompiler isn't executing stale code.
1 year ago
Stenzek 128d5254ca
MSBuild: Disable RTTI on Windows builds
It's not used.
1 year ago
Stenzek e2a3fe14f0
Cheats: Prevent inlining of memory functions
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
1 year ago
Stenzek 7bcdf11240
MediaCapture: Fix audio timestamp drift
Fixes capture lag after approximately 10 minutes.
1 year ago
Stenzek de551c1836
D3D12Device: Fix crash when using media capture 1 year ago
Stenzek 559aff0ad5
D3D12Device: Use DXC and 12.0 feature level 1 year ago
Stenzek 4c31218d2b
GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
1 year ago
Stenzek c42fb7c16e
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
1 year ago
Stenzek 6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V 1 year ago
Stenzek 432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 1 year ago
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 1 year ago
Stenzek 3078339f64
Common: Extract out ryml helpers 1 year ago
Stenzek b10f043350
StringUtil: Fix typo 1 year ago
Stenzek 1d83e72887
Achievements: Fix incorrect plural string 1 year ago
Anderson Cardoso b6c4d6dda9
Atualização Português do Brasil (#3293)
Atualizado para última versão.
1 year ago
shikulja d29444e948
Update Russian translation (#3292)
* upd ts

* Update Russian translation

* Update Russian translation
1 year ago
Stenzek 1956575710
Cheats: Fix detection of ungrouped cheat import 1 year ago
Stenzek 32a3311208
System: Add option to automatically resize window 1 year ago
Stenzek 9d6ec23dc4
Common: Fix GSVector natvis 1 year ago
Stenzek 940cc636d6
GPU: Fix internal res screenshot AR with None cropping 1 year ago
Stenzek af777c16ff
MediaCapture: Log video size 1 year ago
Stenzek 47a3cd44f3
CDROM: Support reading MODE1 sectors 1 year ago
Stenzek 1b2ff7e0e8
CDImage: Support reading MODE1 sectors 1 year ago
Stenzek 6ea2bb1810
Qt/Debugger: Auto refresh memory every 100ms 1 year ago
Stenzek 71ec59be06
Qt/Debugger: Highlight changed bytes in memory view 1 year ago
Stenzek ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
1 year ago
Stenzek 4b0c1fdbf2
GPUDevice: Add recovery from lost device 1 year ago
Stenzek 1c1b82ed66
GPUDevice: Purge threaded presentation
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
1 year ago
Mrlinkwii 95185b7308
FSUI : some misc fixes (#3291)
FullscreenUI: Some misc fixes
1 year ago
Stenzek 2e080d4998
Qt: Add edit function to debugger memory view 1 year ago
Stenzek 153d95982b
RegTest: Compile fix 1 year ago
Stenzek 929b049bd8
Qt: Save/restore additional window positions
Cheat Manager, Memory Scanner, CPU Debugger.
1 year ago
Stenzek ab1c85790c
CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
1 year ago
Stenzek 4c59513c79
GPUDevice: Fix pipeline cache loading
(again)
1 year ago
Stenzek a074699dab
Qt: Fix 'Boot and Debug' menu option 1 year ago
spacepaw 5b4d625d23
Add *.psx as a supported PS-X EXE file type (#3290) 1 year ago
Anderson Cardoso 4a2714150e
Atualização Português do Brasil (#3288)
Atualizado para a última versão.
1 year ago
Stenzek 129df8410e
PostProcessing/FX: Log pipeline creation error description 1 year ago
Stenzek a53dc85035
GPUDevice: Fix initial pipeline cache not being created 1 year ago
Stenzek 0458dfe8be
MemoryCard: Don't display message for empty card 1 year ago
Stenzek a7d8e6d018
Host: Add disambiguation variants for translations 1 year ago
Stenzek 060c5553c0
INISettingsInterface: Use FileSystem atomic update routines 1 year ago
Stenzek 87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
1 year ago
Stenzek 1eb1b03141
MemoryCard: Defer creation of card until first save
Also do not overwrite the card if it failed to load.
1 year ago
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
1 year ago
Stenzek 94911abdca
System: Display disabled enhancements in safe mode 1 year ago
Stenzek f9a594058f
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
1 year ago
Stenzek 6d0f92d4fb
dep/fmt: Bump to v11.0.2 1 year ago
Stenzek 6a3b1a2725
MDEC: Vectorize 16 and 24-bit copy-out
Speedup of 15% and 6% in FMV playback respectively.
1 year ago
spacepaw 63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 1 year ago
Stenzek 4c51337edd
ImGuiManager: Don't rasterize full glyph range for debug font 1 year ago
Stenzek 164a353352
System: Fix possible race condition in presence update 1 year ago
KamFretoZ b564f928bd
DiscordRPC: Add Rcheevos Icon Support (#3286) 1 year ago
Stenzek 51cfea49fe
ImGuiManager: Split OSD and debug window fonts
Fixes the latter not fitting on screen anymore.
1 year ago
Stenzek 5ed8af4236
Achievements: Shrink URL buffer sizes
They never end up being 512 bytes.
1 year ago
Anderson Cardoso 0945a9a27f
Atualização Idioma Turco
Update Turkish to latest.
Validated by a native speaker.
1 year ago
Anderson Cardoso 7b178594a0
Atualização Português do Brasil
Atualizado para última versão.
1 year ago
zkdpower 7f9a69b977
Update the Simple-Chinese translation to latest. (#3282) 1 year ago
Víctor "IlDucci bee80b0fea
Spanish (Spain) translation update 2024/08/30 (#3285)
- Adding translations for the latest changes.
1 year ago
Stenzek 88ee70ef8a
Misc: Remove unused files 1 year ago
Stenzek 7f4e5d55db
Misc: Update copyright headers 1 year ago
Stenzek aa955b8ae2
GPU/SW: Split out rasterizer, add dynamic selection 2 years ago
Stenzek 3fbdcdb4ff
AudioStream: Rewrite and integrate expander 1 year ago
Stenzek 14ab642ff3
Common: Add aligned_unique_ptr 1 year ago
Stenzek 81c9bdeeef
GSVector: Add a bunch of fp64 operations 1 year ago
Stenzek b84d3f14fc
SPU: Vectorize reverb resampling 1 year ago
Stenzek cdba1fe25a
Common: Rename iNN -> sNN 1 year ago
Stenzek ac139d96f1
CDImage/ECM: Use EDC/ECC functions from libchdr 1 year ago
Stenzek 7df5764835
Data: Remove license-incompatible shaders 1 year ago
Stenzek 63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on 1 year ago
Stenzek d651c9f477
GameList: Support excluding disc sets 1 year ago
Stenzek 542ef3a6c0
GPUDevice: Warning fix 1 year ago
Stenzek 667d1bf7c8
GPUDevice: Use CompressHelpers
And compress the pipeline cache. Saves a fair bit of disk space.
1 year ago
Stenzek f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile() 1 year ago