Stenzek
3fbdcdb4ff
AudioStream: Rewrite and integrate expander
11 months ago
Stenzek
7df5764835
Data: Remove license-incompatible shaders
11 months ago
Stenzek
486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life
11 months ago
Stenzek
a49be5db7c
Data: Update SDL Game Controller DB
11 months ago
Stenzek
0f29cd8d63
Data: Update third-party notices
11 months ago
Stenzek
e8b787fb57
Misc: Change various icons
11 months ago
Stenzek
9a0d5db74f
GameDB: Use disable sprite texture filtering for FF7/LoD
11 months ago
Stenzek
5c14ac2fd1
GameDB: Allow clipping correction for Spyro 1
...
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
11 months ago
Stenzek
aa1596fdab
GameDB: Set DisableAutoAnalogMode on various games
11 months ago
Bobby Smith
0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash ( #3276 )
11 months ago
Stenzek
34e0752b65
GameDB: Add hash for Starblade Alpha (Japan)
11 months ago
Stenzek
9e09f53566
Core: Add constexpr MIPS Encoder
...
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
11 months ago
Stenzek
da1fb4c09e
Data: Update SDL game controller database
11 months ago
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend
11 months ago
Stenzek
5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
...
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
11 months ago
Stenzek
78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
...
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
11 months ago
Stenzek
c538df317a
GameDatabase: Add crop mode override
12 months ago
Stenzek
a2f98541b3
Misc: Slim down some header includes
12 months ago
Stenzek
0518bfb60f
Data: Update SDL game controller DB
12 months ago
bl@ck_m@ge
aa400f12ae
GameDB: Analog support for Nightmare Creatures ( #3270 )
12 months ago
John Novak
24abd108f6
Add CRT-Guest-NTSC ( #3268 )
...
* Add ReShade port of CRT-Guest-NTSC
* Reformat CRT-Guest-NTSC
* Organise CRT-Guest-NTSC shader params into categories
* Adapt CRT-Guest-NTSC to Duckstation
- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
mostly correctly with all window/viewport sizes and scaling modes
* Further clean up of CRT-Guest-NTSC
* Fix uneven scanline sampling bug in CRT-Guest-NTSC
The bug only manifested at specific window sizes
* Use drop-down controls in CRT-Guest-NTSC
---------
Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com>
Co-authored-by: John Novak <john@johnovak.net>
12 months ago
Stenzek
8c9a885032
GameDB: Add missing hash
12 months ago
Stenzek
998f77c590
GameDB: More WS disables
12 months ago
Stenzek
6da84bf5d0
GameDB: Disable WS for Rally de Europe
12 months ago
Stenzek
f051aa54d9
GameDB: Include London Mission Pack in GTA disc set
12 months ago
Hyllian
d3dc3ec6d3
Organize crt-royale params in categories. ( #3261 )
...
- Organize parameters in categories.
12 months ago
Hyllian
bf1b023f12
Add a new port of crt-royale.fx ( #3260 )
...
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.
OBS: It's up to you decide if the two versions should be maintained.
12 months ago
Stenzek
7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
...
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
1 year ago
Stenzek
49772f0479
GameDB: Set accurate blending for Addie no Okurimono
...
Fixes screen flicker in hardware renderers.
1 year ago
Mrlinkwii
14d87602d3
Resources: Update SDL game controller database ( #3255 )
1 year ago
user18081972
a6e34fa632
Fix ui_step for crt-consumer.fx ( #3256 )
...
For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark.
This commit changes it to 0.05 (same as in Retroarch).
1 year ago
Stenzek
efd8aab437
TimingEvents: Fix events ending up out-of-order
1 year ago
Stenzek
495b2ff29e
GameDB: Front Mission 2
1 year ago
Stenzek
8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty
1 year ago
Stenzek
c925becd57
GameDB: Set deinterlacing mode and line offset on a few games
1 year ago
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
...
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
1 year ago
Hyllian
cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others ( #3252 )
...
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others
- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;
* Update psx.jpg
- No logos anymore.
1 year ago
Hyllian
c1976f4b53
Add ntsc-adaptive-lite.fx shader ( #3248 )
...
- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
1 year ago
Hyllian
4bd7256a37
Add Gaussian blur shaders and update psx.jpg ( #3247 )
...
- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
1 year ago
Stenzek
36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
...
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.
Rounding down loses precision in other games, so that's not an option.
1 year ago
Hyllian
22b273800e
Add geom-overlay and fix other shaders. ( #3245 )
...
- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
1 year ago
Stenzek
985b9f8a38
GameDB: CPU-PGXP for Xenogears
1 year ago
Stenzek
7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
...
And disable WS for Japanese releases of RE1-3.
1 year ago
Hyllian
91962508fe
Fix crt-cyclon and update others ( #3240 )
...
* Fix crt-cyclon and update others
- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.
* Update crt-geom.fx and geom.fx
- Added image center X and Y to crt-geom.fx and geom.fx.
1 year ago
Stenzek
d021a61eb5
GameDB: PGXP-CPU for Rat Attack
1 year ago
Stenzek
fbdeea7889
GameDB: Duke Nukem games
1 year ago
crashGG
66ba600a36
A super-simple shader ( #3236 )
...
A super-simple shader refined from the super-fast
1 year ago
Stenzek
e4cb359625
GameDB: Breath of Fire III
1 year ago
Hyllian
ad27f8bac3
Add some shaders and update others. ( #3234 )
...
- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
1 year ago
Hyllian
9189588554
Shaders: Add new pack of shaders (reshade) ( #3232 )
...
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
1 year ago
Stenzek
3d00957248
Resources: Update gamecontrollerdb.txt
1 year ago
PowerDuckSamurai
da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) ( #3226 )
...
Co-authored-by: unknown <anrams777@gmail.com>
1 year ago
Stenzek
7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3
1 year ago
Stenzek
0563350d04
GameDB: Set force round texcoords on Crash games
1 year ago
Hyllian
2a90a88055
Add crt-consumer and crt-cyclon. Update others. ( #3223 )
...
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
1 year ago
Stenzek
eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics
1 year ago
Hyllian
edea81d151
Update CRT-HYLLIAN.glsl
...
- Small update to cut scanlines when height resolution is above threshold.
1 year ago
Hyllian
7cf7a0a11f
Add some shaders to dolphinfx folder
...
This is a first pack of shaders ported to dolphinfx specs.
It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
1 year ago
Stenzek
e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes
1 year ago
Stenzek
e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers
1 year ago
Stenzek
c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon
1 year ago
Stenzek
ac3affe472
GameDB: Chrono Cross
1 year ago
Stenzek
b4b579d2b1
GameDB: More traits
1 year ago
Stenzek
a75e61e1d6
GameDB: Disable texture filtering on FF7
1 year ago
Stenzek
b4df9d3876
GameDB: Syphon Filter 3
1 year ago
Stenzek
7b8f9506c9
GameDB: Disc set corrections
1 year ago
GreyXor
515e44f1fd
Data: Update SDL Game Controller DB ( #3209 )
...
Signed-off-by: GreyXor <greyxor@protonmail.com>
1 year ago
PowerDuckSamurai
23598e6a42
GameDB: Various fixes ( #3207 )
1 year ago
Stenzek
e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka
1 year ago
Stenzek
1c098f625e
GameDB: Disable true colour for Dragon Valor
1 year ago
Stenzek
313496e843
GameDB: PGXP-CPU for Dragon Valor
1 year ago
Stenzek
aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing
1 year ago
Stenzek
d094978214
Justifier: Add controller implementation
1 year ago
PowerDuckSamurai
a9aaac12fc
GameDB: Various fixes ( #3192 )
1 year ago
Michael Prince Sharpe
9d3f328404
Adding crt-guest-advanced-HD shader ( #3189 )
...
* Add CRT-Guest-Advanced-HD
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* reversion for correction
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Add files via upload
* Update source.txt
1 year ago
Stenzek
7932d284f1
Deps: Add freesurround
1 year ago
Stenzek
35056c2c52
Deps: Add kissfft
1 year ago
Stenzek
2871a26f54
GameDB: Motor Toon Grand Prix (again)
1 year ago
Stenzek
a88ee93b4d
GameDB: Motor Toon Grand Prix (again)
1 year ago
Deozaan
5060c0fc31
Add cheats for all characters in Beyond the Beyond (USA) ( #3176 )
1 year ago
Stenzek
417bf0c3bc
DMA: Better enforce CPU runtime during linked list
...
and get rid of the hack for Newman Haas.
1 year ago
Stenzek
f63f5d829d
GameDB: Add controller types
1 year ago
Stenzek
3c4ad9eceb
GameDB: More compatibility fixes
1 year ago
Stenzek
2b7de1f8ef
GameDB: Compatibility fixes
1 year ago
Stenzek
bf4e8feb25
FullscreenUI: Redo landing page and add help bar
1 year ago
Stenzek
d4d7a13fed
GameDB: Dino Crisis PAL
1 year ago
KamFretoZ
8e68faa38b
BPM: Fixes swapped arrow key glyphs ( #3156 )
1 year ago
PugsyMAME
7dbe021a75
New cheats and cheat cleanups ( #3154 )
...
Cheat Submissions:
diego-rbb-93 : spanish cheat codes for Digimon World (Spain) {SLES-03436}
Pugsy: WTW & Kill All Enemies cheats for Epidemic (Europe) {SCES-00393} & Epidemic (USA) {SCUS-94152}
Teh69thSpartan: alt. Moon Jump & speed cheats for Crash Bandicoot (USA) {SCUS-94900}
Pugsy: Invincibility against Buildings & Ground for Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Teh69thSpartan: updated Rapid Laser cheats for Toy Story 2 USA & EURO {SLUS_00893 & SLES_02067}
Teh69thSpartan: various cheats addded for Crash Bandicoot Carnival (Japan) {SCPS-10140}
Clean-ups:
Removed duplicated cheats and commented out old cheats in Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Combined multiple double 80xxxxxx xxxx cheats into 90xxxxxx yyyyxxxx cheats
1 year ago
Stenzek
1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing
1 year ago
PugsyMAME
ca118982f2
Added submitted cheats and more clean ups c/o ( #3151 )
...
Brings chtdb.txt upto date with my own version
New cheats added for various games (cheats from unicorngoulash, Teh69thSpartan, hugopocked and others - inc myself).
Fixed various cheat names, and placed others in list selects to make them more user friendly
1 year ago
Stenzek
98241cb6ba
GPUDevice: Swap out glslang for shaderc
1 year ago
Stenzek
69588bf7a6
Deps: Include freetype/harfbuzz shared libraries
1 year ago
Stenzek
4270dd0804
GameDB: More hashes
1 year ago
Stenzek
5e05328dea
GameDB: Motor Toon Grand Prix (again)
1 year ago
Stenzek
e197cce832
GameDB: More PSX.EXE games
1 year ago
Stenzek
59a7c3d9a8
GameDB: Various updates
1 year ago
Blackbird
19b55f8db8
GameDB: Rayman Brain Games ( #3143 )
1 year ago
Stenzek
e5adb5452b
GameDB: Motor Toon Grand Prix
1 year ago
Stenzek
8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
...
And add it to Crash Team Racing.
1 year ago
Stenzek
8db0fcee99
GameDB: More PGXP CPU traits
1 year ago