Commit Graph

493 Commits (dev)

Author SHA1 Message Date
Stenzek 5cfb76e3f5
GameDB: PGXP-CPU for Sheep Raider 8 months ago
Stenzek b8f397c353
GameDB: Aces of the Air 8 months ago
Stenzek 801ddf7b36
GameDB: Remove DMA override for RE2
No longer needed.
8 months ago
Stenzek 4763b6754c
GameDB: PGXP-CPU for Vandal Hearts II 8 months ago
Stenzek dae5973121
Data: Remove non-functioning shader
Depends on includes which are no longer present.
9 months ago
Stenzek b646f1453d
GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
9 months ago
PugsyMAME dfc4e0833e
GameDB: Finished off the database DEMO genre entries 9 months ago
Stenzek 5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
9 months ago
Stenzek d8cd32d964
GameDB: SLED-01340 requires subchannel 9 months ago
Stenzek 761c8bdf7f
Deps: Build libzip 9 months ago
PugsyMAME dbb2274d2d
GameDB: Fixing some codes for Lightspan games +more (#3318)
* Fixing some codes for Lightspan games +more

Added codes for some more lightspan games
Added Magic Castle to end of file
Fixed a few wrongly identified demos

* Add files via upload
9 months ago
PugsyMAME aacd62b29b
GameDB: Some more genre fixes (#3316)
* Some more genre fixes

The last few genre changes, so there is a no longer a simple genre of "Sports".
Also picked up a few DEMOs that I missed.

* Add files via upload
9 months ago
Stenzek 9050098e3e
GameDatabase: Rework deinterlace mode selection
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).

Also remove it from a bunch of games which apparently no longer
need it? Very strange...
9 months ago
Stenzek e4a358cacb
Controller: Add Pop'n and Densha De Go Controllers
Variants of digital controller with different buttons grounded.
9 months ago
PugsyMAME d3234a29c8
GameDB: Updating genres (#3315)
* Updating genres

Changed "Sports / " to "Sports -"  , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.
Also done other clean ups on genres like cases and trailing dots.

* Tab Error in last update

Quick Fix for Tabs

* Fixing GameDB Lint errors

Oops

* Again Oops

oops

* Changed "Sports / " to "Sports -" , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.

Also done other clean ups on genres like cases and trailing dots.
9 months ago
PowerDuckSamurai 7ad48c9309
GameDB: Various fixes (#3311) 9 months ago
Stenzek b3ae9cbe4a
Qt: Swap compatibility star image to SVG
Images originally provided by KamFretoZ, adjusted to better fit the
column width.
9 months ago
Stenzek 469485974c
CI: Download chtdb at build time 9 months ago
PugsyMAME 1e119c8e2d
Added the rest of the flag svgs (#3309)
* Added the rest of the flag svgs

As listed in:-     duckstation/src/core/game_database.h
Used the UK Flag for English as it's the standard on the packaging

* Update and rename Portugese.svg to Portuguese.svg

Damn typo

* Portuguese.svg not Portugese.svg

typo
9 months ago
PugsyMAME 07cb8d9c86 Referenced svgs not in project
Grabbed referenced flag svgs missing
9 months ago
PugsyMAME 412c8f0187 Replaced any : in #Cheat Descriptions
Replaced any ':' characters in #Cheat Descriptions that are not the start of a comment.
9 months ago
Stenzek 5ab65ff484
Qt: Remove now-duplicate flag icons 9 months ago
Stenzek 6e26ba3e9e
Qt: Display language flags instead of region 9 months ago
Stenzek dedc177300
GameDB: Normalize language fields 9 months ago
Stenzek 449cd7cbc8
Data: Update SDL Game Controller DB 10 months ago
Stenzek bfbea97776
OCT 2024 Update to cheat file (#3307)
Cheat Submissions:
Pugsy: Drive Through Other Cars & Drive Anywhere cheats for Newman Haas Racing (USA) {SLUS-00602}
Pugsy: Drive Through Other Cars cheat for Rage Racer (USA) {SLUS-00403}
Pugsy: Infinite Time, No Damage,Schlesser Never Wins, Drive through other Vehicles & Drive Safely pass Tanks cheats for Taxi 2 {SLES-03597}
Pugsy: Drive Anywhere cheat for TOCA {SLES-00376 & SLUS-00611} TOCA 2 {SLUS-00996 & SLES-01542}
Pugsy: Roll Over cheats for Roll Away {SLUS-00724}
Pugsy: Walk Anywhere cheat for Hokuto no Ken {SLPS-02993}
Pugsy: Can't tackle/save ball and combined cheats for english language versions of FIFA 2000 {SLUS-00994, SLES-03345 & SLES-02315}
Pugsy: WTW, Invincibility & Infinite Bombs cheats for Bomberman - Party Edition {SLUS-01189} & Bomberman {SLES-01893}
Pugsy: Quickly converted the Hercules Action Game SLUS-00529 cheats for the re-release SLUS-01029
Pugsy: Walk through Walls, Walk through Water & No Biting Fish cheats for Herc's Adventures (USA) {SLUS-00298}
Pugsy: Collect from Anywhere/Easy Hit Boxes cheats for the three region versions of Crash 2
Pugsy: Walk Faster cheat for Parasite Eve (USA) {SLUS-00662/SLUS-00668}
Unicorngoulash: Some new cheats for Hellnight {SLES-01562}
Unicorngoulash: Fixed widescreen cheats for MediEvil {SCUS-94227}
Unicorngoulash: Character model Ammo & moon chump cheats for Ganbare Goemon - Ooedo Daikaiten {SLPM-86774}
Unicorngoulash: In-Battle widescreen cheats for Final Fantasy VIII (USA)
Unicorngoulash: Widescreen cheats for Deuce (Prototype)
Teh69thSpartan: 1 Hit/Invincibility & frozen enemies cheats for Hokuto no Ken {SLPS-02993}
Teh69thSpartan: Various new cheats and updated some cheat addresses and fixed other cheats for various Toy Story 2 games
Teh69thSpartan: Invincibility & Moon Jump cheats for MediEvil II {SCUS-94564}
Teh69thSpartan: Various cheats & fixes for the various Crash Bandicoot 1-3 games

Other Stuff
Updated lots of 16-9 Widescreen cheats to have 20-9 & Eye-Infinity selections (mileage WILL vary)
Fixed game id typo for the Kaette Kita Cyborg Kuro-chan (Japan) cheats - so the cheats will now appear (you may need to hit the RESET button on the cheats menu)
Fixed Andretti Racing {SLUS-00264} 60 FPS cheat
10 months ago
Stenzek f4b88edc49
GameDB: Disable WS for Breath of Fire IV
While it fares better than III, at wider ARs the sprite scaling
completely breaks.

Also fix the name for the Japanese release.
10 months ago
Stenzek ff194844de
GameDB: Disable WS for Breath of Fire III 10 months ago
Stenzek f1dd161504
GameDB: Chaos Control supports mouse 10 months ago
Stenzek 75babc74cb
Data: Update SDL game controller db 10 months ago
Stenzek 9de5794afe
Data: Add replacement scanlines shader 10 months ago
Stenzek 060146a37a
CDROM: Add SubQ Skew option
Fixes corrupted boss sprites in Captain Commando.

One day I'll refactor things to fix this properly.
10 months ago
Stenzek ca6b99401b
Common: Build fix when compiling with AVX2 march 10 months ago
Stenzek 2e4eaeafdc
GameDB: PGXP-CPU for Hogs of War
Fixes wobble in minimap.
10 months ago
Stenzek e3a84af1aa
GameDB: PGXP-CPU for Firebugs
Fixes gaps in geometry.
10 months ago
Stenzek d1eed89292
GameDB: PGXP-CPU for Roswell Conspiracies 10 months ago
Stenzek 5ed96fcfe4
GameDB: ICache for Nightmare Creatures
Janky ass disc code...
10 months ago
Stenzek 50cfbf1629
GameDB: PGXP-CPU for Valkyrie Profile
Fixes wobble during screen transitions and battle stages.

Hopefully nothing else breaks, if it does, please let me know.
10 months ago
Bobby Smith a259178d1b
GameDB: South Park - Chef's Luv Shack controller update (#3298) 10 months ago
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 11 months ago
Bobby Smith 2d3c6ace31
GameDB: Fix MGS Premium Package (#3289) 11 months ago
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
11 months ago
Stenzek 503004f17c
Data: Note third-party codecs in AppImage FFmpeg 11 months ago
Stenzek 0ba068e843
GameDB: Disable PGXP culling in Spyro 1
Otherwise it corrupts memory when looking through portals.
11 months ago
Stenzek 88ee70ef8a
Misc: Remove unused files 11 months ago
Stenzek 7f4e5d55db
Misc: Update copyright headers 11 months ago
Stenzek 3fbdcdb4ff
AudioStream: Rewrite and integrate expander 11 months ago
Stenzek 7df5764835
Data: Remove license-incompatible shaders 11 months ago
Stenzek 486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life 11 months ago
Stenzek a49be5db7c
Data: Update SDL Game Controller DB 11 months ago
Stenzek 0f29cd8d63
Data: Update third-party notices 11 months ago
Stenzek e8b787fb57
Misc: Change various icons 11 months ago
Stenzek 9a0d5db74f
GameDB: Use disable sprite texture filtering for FF7/LoD 11 months ago
Stenzek 5c14ac2fd1
GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
11 months ago
Stenzek aa1596fdab
GameDB: Set DisableAutoAnalogMode on various games 11 months ago
Bobby Smith 0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash (#3276) 11 months ago
Stenzek 34e0752b65
GameDB: Add hash for Starblade Alpha (Japan) 11 months ago
Stenzek 9e09f53566
Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
11 months ago
Stenzek da1fb4c09e
Data: Update SDL game controller database 11 months ago
Stenzek da4b5df656
MediaCapture: Add FFmpeg backend 11 months ago
Stenzek 5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
11 months ago
Stenzek 78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
11 months ago
Stenzek c538df317a
GameDatabase: Add crop mode override 12 months ago
Stenzek a2f98541b3
Misc: Slim down some header includes 12 months ago
Stenzek 0518bfb60f
Data: Update SDL game controller DB 12 months ago
bl@ck_m@ge aa400f12ae
GameDB: Analog support for Nightmare Creatures (#3270) 12 months ago
John Novak 24abd108f6
Add CRT-Guest-NTSC (#3268)
* Add ReShade port of CRT-Guest-NTSC

* Reformat CRT-Guest-NTSC

* Organise CRT-Guest-NTSC shader params into categories

* Adapt CRT-Guest-NTSC to Duckstation

- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
  mostly correctly with all window/viewport sizes and scaling modes

* Further clean up of CRT-Guest-NTSC

* Fix uneven scanline sampling bug in CRT-Guest-NTSC

The bug only manifested at specific window sizes

* Use drop-down controls in CRT-Guest-NTSC

---------

Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com>
Co-authored-by: John Novak <john@johnovak.net>
12 months ago
Stenzek 8c9a885032
GameDB: Add missing hash 12 months ago
Stenzek 998f77c590
GameDB: More WS disables 12 months ago
Stenzek 6da84bf5d0
GameDB: Disable WS for Rally de Europe 12 months ago
Stenzek f051aa54d9
GameDB: Include London Mission Pack in GTA disc set 12 months ago
Hyllian d3dc3ec6d3
Organize crt-royale params in categories. (#3261)
- Organize parameters in categories.
12 months ago
Hyllian bf1b023f12
Add a new port of crt-royale.fx (#3260)
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.

OBS: It's up to you decide if the two versions should be maintained.
12 months ago
Stenzek 7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
1 year ago
Stenzek 49772f0479
GameDB: Set accurate blending for Addie no Okurimono
Fixes screen flicker in hardware renderers.
1 year ago
Mrlinkwii 14d87602d3
Resources: Update SDL game controller database (#3255) 1 year ago
user18081972 a6e34fa632
Fix ui_step for crt-consumer.fx (#3256)
For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark.
This commit changes it to 0.05 (same as in Retroarch).
1 year ago
Stenzek efd8aab437
TimingEvents: Fix events ending up out-of-order 1 year ago
Stenzek 495b2ff29e
GameDB: Front Mission 2 1 year ago
Stenzek 8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty 1 year ago
Stenzek c925becd57
GameDB: Set deinterlacing mode and line offset on a few games 1 year ago
Stenzek f1ca914512
CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
1 year ago
Hyllian cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others (#3252)
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others

- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;

* Update psx.jpg

- No logos anymore.
1 year ago
Hyllian c1976f4b53
Add ntsc-adaptive-lite.fx shader (#3248)
- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
1 year ago
Hyllian 4bd7256a37
Add Gaussian blur shaders and update psx.jpg (#3247)
- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
1 year ago
Stenzek 36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.

Rounding down loses precision in other games, so that's not an option.
1 year ago
Hyllian 22b273800e
Add geom-overlay and fix other shaders. (#3245)
- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
1 year ago
Stenzek 985b9f8a38
GameDB: CPU-PGXP for Xenogears 1 year ago
Stenzek 7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
And disable WS for Japanese releases of RE1-3.
1 year ago
Hyllian 91962508fe
Fix crt-cyclon and update others (#3240)
* Fix crt-cyclon and update others

- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.

* Update crt-geom.fx and geom.fx

- Added image center X and Y to crt-geom.fx and geom.fx.
1 year ago
Stenzek d021a61eb5
GameDB: PGXP-CPU for Rat Attack 1 year ago
Stenzek fbdeea7889
GameDB: Duke Nukem games 1 year ago
crashGG 66ba600a36
A super-simple shader (#3236)
A super-simple shader refined from the super-fast
1 year ago
Stenzek e4cb359625
GameDB: Breath of Fire III 1 year ago
Hyllian ad27f8bac3
Add some shaders and update others. (#3234)
- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
1 year ago
Hyllian 9189588554
Shaders: Add new pack of shaders (reshade) (#3232)
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
1 year ago
Stenzek 3d00957248
Resources: Update gamecontrollerdb.txt 1 year ago
PowerDuckSamurai da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) (#3226)
Co-authored-by: unknown <anrams777@gmail.com>
1 year ago
Stenzek 7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3 1 year ago
Stenzek 0563350d04
GameDB: Set force round texcoords on Crash games 1 year ago
Hyllian 2a90a88055
Add crt-consumer and crt-cyclon. Update others. (#3223)
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
1 year ago
Stenzek eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics 1 year ago
Hyllian edea81d151 Update CRT-HYLLIAN.glsl
- Small update to cut scanlines when height resolution is above threshold.
1 year ago
Hyllian 7cf7a0a11f Add some shaders to dolphinfx folder
This is a first pack of shaders ported to dolphinfx specs.

It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
1 year ago
Stenzek e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes 1 year ago
Stenzek e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers 1 year ago
Stenzek c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon 1 year ago
Stenzek ac3affe472
GameDB: Chrono Cross 1 year ago
Stenzek b4b579d2b1
GameDB: More traits 1 year ago
Stenzek a75e61e1d6
GameDB: Disable texture filtering on FF7 1 year ago
Stenzek b4df9d3876
GameDB: Syphon Filter 3 1 year ago
Stenzek 7b8f9506c9
GameDB: Disc set corrections 1 year ago
GreyXor 515e44f1fd
Data: Update SDL Game Controller DB (#3209)
Signed-off-by: GreyXor <greyxor@protonmail.com>
1 year ago
PowerDuckSamurai 23598e6a42
GameDB: Various fixes (#3207) 1 year ago
Stenzek e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka 1 year ago
Stenzek 1c098f625e
GameDB: Disable true colour for Dragon Valor 1 year ago
Stenzek 313496e843
GameDB: PGXP-CPU for Dragon Valor 1 year ago
Stenzek aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing 1 year ago
Stenzek d094978214
Justifier: Add controller implementation 1 year ago
PowerDuckSamurai a9aaac12fc
GameDB: Various fixes (#3192) 1 year ago
Michael Prince Sharpe 9d3f328404
Adding crt-guest-advanced-HD shader (#3189)
* Add CRT-Guest-Advanced-HD

* Update CRT-Guest info

* Update CRT-Guest info

* Update CRT-Guest info

* Update CRT-Guest info

* reversion for correction

* Update thirdparty.html

* Update thirdparty.html

* Update thirdparty.html

* Update thirdparty.html

* Add files via upload

* Update source.txt
1 year ago
Stenzek 7932d284f1
Deps: Add freesurround 1 year ago
Stenzek 35056c2c52
Deps: Add kissfft 1 year ago
Stenzek 2871a26f54
GameDB: Motor Toon Grand Prix (again) 1 year ago
Stenzek a88ee93b4d
GameDB: Motor Toon Grand Prix (again) 1 year ago
Deozaan 5060c0fc31
Add cheats for all characters in Beyond the Beyond (USA) (#3176) 1 year ago
Stenzek 417bf0c3bc
DMA: Better enforce CPU runtime during linked list
and get rid of the hack for Newman Haas.
1 year ago
Stenzek f63f5d829d
GameDB: Add controller types 1 year ago
Stenzek 3c4ad9eceb
GameDB: More compatibility fixes 1 year ago
Stenzek 2b7de1f8ef
GameDB: Compatibility fixes 1 year ago
Stenzek bf4e8feb25
FullscreenUI: Redo landing page and add help bar 1 year ago
Stenzek d4d7a13fed
GameDB: Dino Crisis PAL 1 year ago
KamFretoZ 8e68faa38b
BPM: Fixes swapped arrow key glyphs (#3156) 1 year ago
PugsyMAME 7dbe021a75
New cheats and cheat cleanups (#3154)
Cheat Submissions:
diego-rbb-93 : spanish cheat codes for Digimon World (Spain) {SLES-03436}
Pugsy: WTW & Kill All Enemies cheats for Epidemic (Europe) {SCES-00393} &  Epidemic (USA) {SCUS-94152} 
Teh69thSpartan: alt. Moon Jump & speed cheats for Crash Bandicoot (USA) {SCUS-94900}
Pugsy: Invincibility against Buildings & Ground for Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Teh69thSpartan: updated Rapid Laser cheats for Toy Story 2 USA & EURO {SLUS_00893 & SLES_02067}
Teh69thSpartan: various cheats addded for Crash Bandicoot Carnival (Japan) {SCPS-10140}

Clean-ups:
Removed duplicated cheats and commented out old cheats in Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Combined multiple double 80xxxxxx xxxx cheats into 90xxxxxx yyyyxxxx cheats
1 year ago
Stenzek 1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing 1 year ago
PugsyMAME ca118982f2
Added submitted cheats and more clean ups c/o (#3151)
Brings chtdb.txt upto date with my own version
New cheats added for various games (cheats from unicorngoulash, Teh69thSpartan, hugopocked and others - inc myself).
Fixed various cheat names, and placed others in list selects to make them more user friendly
1 year ago
Stenzek 98241cb6ba
GPUDevice: Swap out glslang for shaderc 1 year ago
Stenzek 69588bf7a6
Deps: Include freetype/harfbuzz shared libraries 1 year ago
Stenzek 4270dd0804
GameDB: More hashes 1 year ago
Stenzek 5e05328dea
GameDB: Motor Toon Grand Prix (again) 1 year ago
Stenzek e197cce832
GameDB: More PSX.EXE games 1 year ago
Stenzek 59a7c3d9a8
GameDB: Various updates 1 year ago
Blackbird 19b55f8db8
GameDB: Rayman Brain Games (#3143) 1 year ago
Stenzek e5adb5452b
GameDB: Motor Toon Grand Prix 1 year ago
Stenzek 8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
And add it to Crash Team Racing.
1 year ago
Stenzek 8db0fcee99
GameDB: More PGXP CPU traits 1 year ago
Stenzek c854b8f85e
Image: Swap stb for libpng/libjpeg 1 year ago
Stenzek f80ead6a21
GameDB: More settings 1 year ago
Stenzek f4ffaa1e3c
Data: Fix crt-lottes.glsl for D3D renders 1 year ago
Stenzek 713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2) 1 year ago